Most planes in ww2 used reflector style gunsights. The practical effect is that your gunsight appears super-imposed over the target, regardless of how you move your head.
In AH though, it's only half-implemented. If you move your head left/right or up/down the sight follows. If you move any closer or farther from the gunsight, it gets bigger or smaller.
Given that a BIG part of the use of the gunsights was to determine range, it strikes me as a MASSIVE departure from realism. I'm not sure how much extra work it'd take to make the reflector sites behave more realisticly, but it would add a lot to immersion if the sight would stay the same across any head movement.