Author Topic: HT, Donut map FT  (Read 4488 times)

Offline Wilbus

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« Reply #120 on: September 10, 2006, 11:50:13 AM »
Quote
Originally posted by lazs2
wilbus.. perhaps if you had gotten into the spirit of FT and not been a picker in a ki84 yourself you would have seen a different aspect of it? You could fly a good early war plane down low and see how that worked. I did ok and had a blast.


Uhm... that was an interesting lil attack...

I am not interested in getting into the spirit of the FT, I've been here too long, been there, done that sort of thing. I leave it to those who haven't passed that state yet. I get most fun out of flying "realistic" which I why I wait for CT to be relased. The MA is nothing but a training arena for me in prepartion for much more enjoyable scenarios, and hopefully the CT.
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Online Oldman731

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« Reply #121 on: September 10, 2006, 12:16:32 PM »
Quote
Originally posted by lazs2
You could fly a good early war plane down low and see how that worked.  

Stopped in there for a bit yesterday during the daytime.  Took Lazs' advice, went down low in an early war plane (A6M2 - hey, I'm a dweeb, OK?).  I did not see a lot of other early war planes there.  At least 80% of the planes I saw were Spits, Mark9 or later.

Having said that, it's true that it was a lot of fun.

- oldman

Offline Dantoo

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« Reply #122 on: September 10, 2006, 12:20:17 PM »
lazs I am sure you didn't understand a thing that I wrote.  This is why this medium is as next to useless for communication.  I am out of this one.
I get really really tired of selective realism disguised as a desire to make bombers easier to kill.

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Offline Hornet

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« Reply #123 on: September 10, 2006, 02:45:02 PM »
90% of all kills in furballs are picks -- rarely are you killing a target that was spending his E manuevering against you, whether the pick takes place at 400ias or 100ias is irrelevant.

There is no better SA workout than FT especially if you're coming back to the game and want to shake the rust of as quickly as possible. The advice some are giving about flying early war planes is horrible. Fighting Spit16s and LA7s create a much more challenging environment because the closing speeds are so much higher and the lethality better punishes my mistakes. If everyone shows up in Wildcats it waters the whole experience down.
Hornet

Offline lazs2

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« Reply #124 on: September 11, 2006, 08:21:15 AM »
wilbus... tell yourself that you are more experianced and as such.... above fighting in a furball on anything like a furball... tell yourself that you fly realisticaly if you like.

You do not.   If you did you would be in the AvA and you would get maybe....  200 kills in 5 years like the best aces of WWII.... you would allways fly in formation with a wingman and allways, allmost allways, climb to 20,000 ft.

you don't fly realisticaly.... you pick and chose the realistic elemnts that suit the way you want to fly and the elements that best excuse you being able to have fast, good climbingt planes so that you can cherry pick... that is fine but....  at least admit it.

We all pick the parts of realism that we like and go with that.   for me the only "realistic" parts that interest me is flight model and gunnery... I have allways wanted to see how the old WWII planes would have performed aginst each other.

Dantoo... you are right of course.   I don't think we would do that well in an email either.   If you would like tho...you can email me your phone number and I will call you some time at your convienience.    

lazs
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Offline lazs2

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« Reply #125 on: September 11, 2006, 08:29:34 AM »
hornet... I have no idea what you are talking about.. the early war planes are the best experiance...  Have you tried em in there?  

You have to come in low and head for a clump of planes.   you can easily dodge at least one or two of the timid la7 or spit 16 guys who then set themselves up to be chased down or picked by like minded timid guys.

I believe that the hurri, Fm2,109e/f, and hellcat do well down low as does the spit 5 and 8/9   I probly kill 2 or three la7's for every one that finaly gets that lucky head on shot or makes it's 3rd pass at me while I am engaged with 3 other cons.

The late war planes don't strain anything.... you either dive in and run away or you spend too much e and another late war plane that is higher e chases you down and kills you.

You are of course welcome to dive in and out of the furball in a late war plane or...  straff the runway...  but why bother?  you can do the exact same thing in the MA.

I guess if you are really worried about your score or stats then the FT is something different tho.

lazs
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Offline E25280

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« Reply #126 on: September 11, 2006, 09:41:57 AM »
Quote
Originally posted by lazs2
You claim the difference is between chess and checkers.....  I think the strat is too simplistic to be even considered checkers but... if we use that analodgy... I would say it is more like checkers  and checkers where you are the only player.. in the "strat" game... the other player is in another room playing checkers with himself... you both have buddies cheering you on tho and even helping you move.... just no opponent.
Lazs, if by "strat" game you are talking purely the bombing of cities, training facilities, HQ etc.  from 30K feet, I can see your point.  It would be like Golf -- only really playing against yourself, the other guy can do little to affect you.

But the base-capture aspect is more than that.  There are opponents.  They greatly affect your success.  And I think the checkers and chess analogy is not completely off.  In checkers you win by jumping all your opponent's pieces, i.e. kill him off is the only goal.  Not a bad comparison to furballing for the sake of the fight.  In chess you have a goal of capturing the king.  You do not have to destroy all of your opponent's pieces to do so, and even a numerically weak player can pull off a win if the strategy is correct.  Not a bad analogy to the base capture game where it can be anything from a horde capture overwhelming the base, to 3 guys tying up the 12 enemy cons while the 4th sneaks an M-3 into the town.  On the other side, how many hordes have been held up for hours because someone like Ghi takes advantage of their lack of coordination and shoots down the C-47 within sight of the base over and over and over and over again?

I know base captures and base defenses are not your style or to your liking, but it is far from the tedium you make it out to be.  It just depends on what you are after from the game.
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Offline Flayed1

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« Reply #127 on: September 11, 2006, 09:52:40 AM »
I find I'm with wilbus here.  I make an attempt to land every plane I up unless it's almost an impossibility that I would make it back to base then I fight it out and die. I don't do this for score or anything but it feels wrong to me to up a plane with no intention what so ever of trying to make it back alive. If I wanted to do that type of thing I would hook up the lan cable with my family and play Unreal 2004 for a bit.  

   Fighter or pick town what ever people want to call it is fun for a bit but I don't like staying there for more than an hour or so, it's just the same over and over and over. At least outside of it there is a chance that you may come across a different situation, it may take time but they do happen.

  So far though in FT one of the best and worst fealings I've had was when I was flying a Spit-1 down low. It started out as a fairly even fight lots of green and red, I had even managed to get a kill with the BB's and then POOF NO MORE GREEN  AT ALL!!!!!  :eek:


  The good feeling was that I had lasted longer than most other countrymen in that mess with a, well less then uber plane but at the same time seeing 25 red icons all around you and 10 of them on your 6 well thats the not good feeling lol.
I managed to make about 4 or 5 over shoot me but as one of the rebel pilots  in one of the original star wars movies said "There's to many of them!!"



 Oh and well said e25280 thats also how I see it.
« Last Edit: September 11, 2006, 09:55:32 AM by Flayed1 »
From the ashes of the old we rise to fly again. Behold The Phoenix Wing!

Offline Wilbus

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« Reply #128 on: September 11, 2006, 10:12:41 AM »
You're full of it lazs and quite obviously have no idea of what you are talking about.

AvA is emtpy pretty much every time I go online so it is no option. My hopes are for CT.

I fly more then fast planes only, sorry if you can't accept my way of flying or enjoying AH, it's quite obviously not the same as yours but don't tell me I am lying, it only makes you look even more foolish.
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline lazs2

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« Reply #129 on: September 11, 2006, 02:29:11 PM »
wilbus... you said you did one thing... "flew realisticaly" and then.... it turns out that you do no such thing.

or at least... you are very selective as to what type of realism you like.   It is every bit as realistic for a guy to have a low alt turn fight with one or more opponents as it is for a lone hunter to cherry pick opponents.... both happened.

You have no exclusive claim on realistic behavior either....  in fact... most fighter pilots didn't think about the odds that much... they figured that they would win regardless... they did what we/you would call stupid moves just as often as they did sneak moves in fast planes.... they did stuff like climb up to their enemy while in plain sight.

Your form of realism (fly to survive) was no more common than pilots who flew with abandon.  To fly with survival as the goal..... in a game fer crisakes.... is pretty funny.  

BTW... what is your handle in the game?

e23576964  I am sorry but... there really is only a couple of ways to capture fields...  sneak or whorde.    To compare what the strat girls do here to chess is an insult to anyone who has ever played chess.

The only legit comparisson is that it can be slow and tedious.    In a furball... you have to think much more quickly and you have to judge the e states of multiple enemies while knowing yours along with the performance parameters of all the planes involved.

Why bother to have so many planes in the game if you were only going to do strat?   You would only need to know basic things about each and even less about how they compared.

It just seems laughable that the strat girls and timid B&Z types all strive so hard to convince themselves and others that they are doing something that takes skill and some kind of machiavelian ability....

Time has shown that all these people eventually abandon those pursuits because... they are boring.

The fight is the thing.... everything else is an excuse to get into a fight.

lazs
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Offline Wilbus

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« Reply #130 on: September 11, 2006, 02:49:22 PM »
Well one can't very well fly realisticly in the MA. Too bad you don't know what I mean about it as you seem to have a need to "mark" words.

Do I love fights where I am outnumberd? Yup I do, love em to a certain degree. What I don't like is the ever upping and dying then upping and dying in the FT.

I don't like the FT although I have flown in it now since the map came in rotation. I don't like it, no matter what plane I fly... infact, I hate the damn thing. It takes away those things I consider fun about AH, don't ask me why I even fly AH while it is in rotation as that is a question I can not answer.

You quite obviously know nothing about my way of fighting even though you try to talk as if you did, not sure why I even bother with this kind of discussion, it's a waste of time. You go fly your way, I will fly my way and hopefully we will both get some fun out of it.

I'm out of this discussion.

Ps. My ingame ID is Wilbuz.
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline straffo

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« Reply #131 on: September 11, 2006, 03:00:20 PM »
Quote
Originally posted by lazs2
It just seems laughable that the strat girls and timid B&Z types all strive so hard to convince themselves and others that they are doing something that takes skill and some kind of machiavelian ability....


If I'm a girl you're a homo.

fair enought ?

Offline Noir

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« Reply #132 on: September 11, 2006, 03:02:43 PM »
My opinion about LTARs leveled up :aok
now posting as SirNuke

Offline BugsBunny

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« Reply #133 on: September 11, 2006, 04:23:00 PM »
To be honest, as mach as I love fighting, and I actually prefer to be outnumbered and lower than the bad guys, I don't like FT anymore.  I did when it came out cause it was easy to find a fight.  Now, everysingle time I get into a fight in the FT, it ends with a cherry pick.  Either the guy I am fighting gets picked, or I am.  Maybe I am too stupid to keep trak of 20 other planes while fighting 1 or 2 guys, but even if was able to keep trak of them, you cannot tell me you could dodge all of them.

Then again, I can stay at the edge of the mess and kill a few after a turn or two, but that is not fighting.  Thats the same as cherry picking.  Only its not obvius because your victim was able to make a turn or two.

Offline Lye-El

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« Reply #134 on: September 11, 2006, 04:23:16 PM »
Quote
Originally posted by lazs2

 my idea would only differ in that I would make it an "early war only area".

 


With the C-47 disabled one can infer that the late war birds can be disabled easy enough on a per field basis also. I would like to see this happen. I think it would encourage more "dogfighting" instead just getting a fast bird, hold the trigger down, and dive in  type environment.

Of course it would then be as popular as the A vs. A. because if it required a modicum of ACM a lot less people would be there as the playing field would be more level.


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs