Author Topic: collisions are ruining this....  (Read 1818 times)

Offline BugsBunny

  • Parolee
  • Nickel Member
  • ***
  • Posts: 381
collisions are ruining this....
« Reply #15 on: October 02, 2006, 02:48:16 PM »
Quote
Originally posted by hitech
He will take damage.

HiTech


Yep, but sometimes you cant see it.  It could be a pilot woond or missing gear or an elevator.  You know, the normal things you would expect when two planes colide in mid air or when a plane colides with a panzer. :D

Offline icemaw

  • Gold Member
  • *****
  • Posts: 2057
collisions are ruining this....
« Reply #16 on: October 02, 2006, 02:51:24 PM »
i cant even remember the last time i had a collision. but i am sure it was some ho shooting la7 dweebasaorus that did it on purpose just because he was about to be humbled by my l33tness.
Army of Das Muppets     
Member DFC Furballers INC. If you cant piss with big dogs go run with the pack

Offline 2bighorn

  • Gold Member
  • *****
  • Posts: 2829
collisions are ruining this....
« Reply #17 on: October 02, 2006, 02:54:57 PM »
IMO, damage model needs some work in the future. Kinda funny I'm bellow at the merge, turn up, colide and lose the tailwheel.

Any plans for more detailed damage model in the near future (a year or so)?

Offline BugsBunny

  • Parolee
  • Nickel Member
  • ***
  • Posts: 381
collisions are ruining this....
« Reply #18 on: October 02, 2006, 03:04:50 PM »
Quote
Originally posted by 2bighorn
IMO, damage model needs some work in the future. Kinda funny I'm bellow at the merge, turn up, colide and lose the tailwheel.

Any plans for more detailed damage model in the near future (a year or so)?


Yeah, you should talk about colisions. :O Sunday driver

Offline 2bighorn

  • Gold Member
  • *****
  • Posts: 2829
collisions are ruining this....
« Reply #19 on: October 02, 2006, 03:27:58 PM »
Quote
Originally posted by BugsBunny
Yeah, you should talk about colisions. :O Sunday driver
:furious It was a cat! What's your excuse? :noid

Offline Clifra Jones

  • Silver Member
  • ****
  • Posts: 1210
Canwe have this please?
« Reply #20 on: October 02, 2006, 03:50:02 PM »
Forum Rule #17.

User will not post messages regarding the collision model that only prove to the community that you have not read or have failed to understand the 9,999,999 post regarding this subject.

Offline BugsBunny

  • Parolee
  • Nickel Member
  • ***
  • Posts: 381
collisions are ruining this....
« Reply #21 on: October 02, 2006, 03:50:37 PM »
Quote
Originally posted by 2bighorn
:furious It was a cat! What's your excuse? :noid


Didn't think the old guy in the big arse 70s cadilac was going to back out his driveway at 60mph only to get in front of me and do 10mph?

Offline Masherbrum

  • Radioactive Member
  • *******
  • Posts: 22416
collisions are ruining this....
« Reply #22 on: October 02, 2006, 04:57:46 PM »
Quote
Originally posted by TexMurphy
Learn to avoid HOs and you will never collide.

I get max one collision message 50 hours of game play if not even less.

Its your screwup if there is a collision so you can avoid it.

Tex


You obviously know nothing about the collision model then.
FSO Squad 412th FNVG
http://worldfamousfridaynighters.com/
Co-Founder of DFC

Offline Warspawn

  • Nickel Member
  • ***
  • Posts: 647
collisions are ruining this....
« Reply #23 on: October 02, 2006, 05:22:57 PM »
Question about this:

Today in LW I had someone tell me, "just dive thru that formation and get really close.  You can blow one up that way when they hit you..."

Isn't that rather gamey?  Flying close to a buff hoping that their front-end registers a collision while you fly off undamaged?

*edit* someone said later on that only works if you have a bad internet connection as you blast by your target.  Still feels wrong; taking advantage of your poor network peformance in order to score a kill, but I don't see any better options to resolve it (latency issues).  In my fighter, I can avoid someone by making sure on my end, the two planes don't occupy the same space at the same time.  Harder to do for someone flying a larger aircraft...
« Last Edit: October 02, 2006, 05:28:08 PM by Warspawn »
Purple haze all in my brain
Lately things just don't seem the same
Actin' funny, but I don't know why

'Scuse me while I kiss the sky                 
                                                 --J. Hendrix

Offline hubsonfire

  • Plutonium Member
  • *******
  • Posts: 8658
collisions are ruining this....
« Reply #24 on: October 02, 2006, 06:27:41 PM »
Warspawn, a good thing to do is ignore anything you see ingame that has anything to do with collisions. What people claim to know, and to be able to do, isn't always... um, shall we say, 100% accurate.
mook
++Blue Knights++

Proper punctuation and capitalization go a long way towards people paying attention to your posts.  -Stoney
I was wondering why I get ignored so often.  -Hitech

Offline Warspawn

  • Nickel Member
  • ***
  • Posts: 647
collisions are ruining this....
« Reply #25 on: October 02, 2006, 06:37:09 PM »
What, you mean that all the stuff that comes accross 200 chat isn't 100% accurate and truthful?

:lol
Purple haze all in my brain
Lately things just don't seem the same
Actin' funny, but I don't know why

'Scuse me while I kiss the sky                 
                                                 --J. Hendrix

Offline TexMurphy

  • Silver Member
  • ****
  • Posts: 1488
collisions are ruining this....
« Reply #26 on: October 03, 2006, 01:27:51 AM »
Quote
Originally posted by Donzo
Not entirely true.

Let's say your fighting one guy and another comes in and rams into your side.  On your front end you "see" the guy fly into you.  On his, he does not.  You get the "you have collided" message...has nothing to do with avoiding a HO.


I very well know that you can collide on all axis, even from the rear.

I agree that you beeing responsible for the collision when someone runs into your six is annoying.

But what Im saying is that the most common collision is the ho collision. At least thats the one I see and hear about most in game. On forums it propably never happens because here no one ever HOs.

The only collisions that are hard to avoid re the ones that are "bilnd", from under neath and six.

The collision system also makes it your responsiblity to avoid the collision as you collide if your client registers it. That means if you see there is gonna be one then there is so avoid it.

Tex