The "usual thought" seems to be mixing the original 1930's idea of learning curve where repetition makes the production of an airplane faster and thus cheaper, and the later concept of education and learning more of something new.
Maybe the "usual thought" comes from an idea how walking a steep hill is more difficult, thinking that going forwards is the goal instead of climbing to the top.
Even if a majority of people write about gun sites and web sights, it still does not make those terms correct, does it
I would rather use the educational approach in case of learning a sofware. One would not be repeating one and same process over and over and over tryig to make the one and same model faster with ac3d, am I correct?
Also, if one uses the original, the production repetition concept, the steep curve DOES indicate easier "learning", but only when moving DOWN the curve.
However, when using the educational concept, one moves UP the curve when learning more.. trying to get to the peak as fast as possible instead of walking gentle slopes forever and staying at low level.
For example:
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http://www.computerworld.com/news/2001/story/0,11280,61762,00.html>
"You almost never move up a learning curve, only down. And the steeper the curve, the easier the learning."
"Plotting these production costs against units of production along a graph yields a learning curve that slopes from the upper left to the lower right. The steeper it is, the faster the person, project team or company is learning to produce that item or service."
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http://www.learningandteaching.info/learning/lerncrv.htm>
"It is a cliché today to refer to a 'steep learning curve' to indicate that something is difficult to learn."
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ok.. sidestep and thread hijack over.. get back to ac3d