compression modelling is how far down the list?
prop drag priority?
will we ever see faint cockpit reflections for the plexiglass?
is feathering props on the list with prop drag?
runaway props that burn out and fall off on multi engine aircraft possible one day?
progressive fire modelling that consumes the aircraft like in Dawn of Aces?
damage modelling graphics where the inars such as spars and framing remains after wingtips and wings/tail are blown off?
not a question:
Thanks for the excellent Job you are doing HTC