Author Topic: Who's idea was this?  (Read 4709 times)

Offline Overlag

  • Gold Member
  • *****
  • Posts: 3888
Who's idea was this?
« Reply #15 on: October 22, 2006, 03:55:00 PM »
Quote
Originally posted by SlapShot
Maybe this will answer all your questions ... this is a post from Pyro.

Why did you make this change?

We made this change because it will allow us to support an unlimited amount of players in a much healthier online environment that gives us better long-term growth. The single MA has grown to the point of being unhealthy. This is not a subjective evaluation, it is quantifiable and they are numbers that we look at every day. It's obvious that we simply cannot keep pumping more players into a single arena without hitting a stagnation point.

 


thing is though, its gone from 700 players (150ish off peak) to 200 players, and 4 players off peak (unless you are lucky to get into LW1) why did such a massive change be needed.



the 2nd change would have perhaps have been a better overall single change... create two MA's with a rolling cap.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline SlapShot

  • Plutonium Member
  • *******
  • Posts: 9121
Who's idea was this?
« Reply #16 on: October 22, 2006, 04:14:25 PM »
the 2nd change would have perhaps have been a better overall single change... create two MA's with a rolling cap.

Hindsight is 20:20.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline COndor06

  • Nickel Member
  • ***
  • Posts: 380
      • http://www.CondorAerial.com
Who's idea was this?
« Reply #17 on: October 22, 2006, 04:21:20 PM »
Bj229, Nothing personal but I am not a stockholder of Hitech. You got me figured out up front. I don’t care to do anything but look through my windscreen. You are 100% accurate in your assumption. I am nothing more than a customer and have no illusions of being anything but. The ONLY benefit I will receive from my subscription is the opportunity to play a game. I can only comment on what has happened to the game in the last few months. Hitech wanted to spread out its customer base to additional arenas for what ever reason they found may be detrimental to their bottom line, game play, ect. Ok, I’m in. But what happened? After about a week of an 8 arena format the VAST majority gravitated to what? LW1. They had to up the cap to accommodate everyone in LW1 because of the complaints of not being able to get in. Well this didn’t work out the way they thought it would so now we will divide the more popular arena to get the result we thought would be self righting in the first place. I would be willing to bet you that if Hitech created a LW1 and (for lack of a better idea) LW1 light, you will find out that, again, everyone (or the majority) will gravitate to the more populated arena. Why would Hitech make a decision to the point that they force the issue (via splitting LW1) that is contradictory to the obvious request of the majority of their customer base? Just who is paying the bill right now? The future customer base or the present. And now I am to believe that this is a marketing strategy based on corporate projections or future earnings. As we speak you have had more customers leaving than you do joining over the last several weeks. I think all this talk about projections, stagnation, long term overgrowth, and neighborhood’s is a smoke screen. I think the real problem is the cost effectiveness of expanding their current server’s, work force, tech support, customer service, ect  to accommodate their current customer base and the potential of expanding. Now that is a problem I could understand and would make sense with the current changes we have seen. And you know what. That’s Ok too. If it takes more money to provide the game we want, I would be more than willing to up my subscription rate and I think the game is good enough to stand on its own even if the rate were a little more. Where could you get this much entertainment for that kind of money. Or give us an additional server for just the war mongers and let us pay the rate for our heavily populated area and let the less guns and guts guys have their own place. You could have a standard membership for what we have now or for an additional X amount you could have an Ace membership that would come with 500 perk points across the board. Then you would give the noob a free two weeks to an Ace membership before they decide what level they want. What do you think?
Be careful what you shoot at. Most things
in here don't react too well to bullets.
Captain Marko Ramius:

http://www.CondorAerial.com

Offline DadRabit

  • Nickel Member
  • ***
  • Posts: 620
Who's idea was this?
« Reply #18 on: October 22, 2006, 04:21:55 PM »
S!

well said condor

S!
David (Daddy Rabbit) Jester
S! 68KO
S! A8WB
Freedom is never more than one generation away from extinction. We didn't pass it to our children in the bloodstream. It must be fought for, protected, and handed on for them to do the same. Ronald Reagan

Offline Rino

  • Plutonium Member
  • *******
  • Posts: 8495
Who's idea was this?
« Reply #19 on: October 22, 2006, 04:24:43 PM »
Paragraphs are cool!
80th FS Headhunters
PHAN
Proud veteran of the Cola Wars

Offline DadRabit

  • Nickel Member
  • ***
  • Posts: 620
Who's idea was this?
« Reply #20 on: October 22, 2006, 04:27:34 PM »
:rofl
David (Daddy Rabbit) Jester
S! 68KO
S! A8WB
Freedom is never more than one generation away from extinction. We didn't pass it to our children in the bloodstream. It must be fought for, protected, and handed on for them to do the same. Ronald Reagan

Offline Overlag

  • Gold Member
  • *****
  • Posts: 3888
Who's idea was this?
« Reply #21 on: October 22, 2006, 04:28:13 PM »
Quote
Originally posted by SlapShot
the 2nd change would have perhaps have been a better overall single change... create two MA's with a rolling cap.

Hindsight is 20:20.


aye, and they cant go back on change1 because it would upset EW/MW guys (and rightly so)

I think the 2nd change on itself is a good one though. Really needs to be tweaked so it starts at 60 though, and not 120
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline HawkFive

  • Zinc Member
  • *
  • Posts: 7
Marketing 101
« Reply #22 on: October 22, 2006, 04:42:42 PM »
Rule #1:Do not piss off more than 50% of current customers based on a projection of what may occur in the future.

Rule #2:If you loose enough customers,you have to go back and reevaluate your projections with the current numbers,not go blindly ahead with previous projection.

Rule #3:When at some point you realize that your great idea is not working,either come up with something else or go back to what worked in the first place.

Projection:Your overall customer base is going to shrink whether you have that really bad looking add on military channel or not.
« Last Edit: October 22, 2006, 04:45:06 PM by HawkFive »

Offline whels

  • Silver Member
  • ****
  • Posts: 1517
Re: Marketing 101
« Reply #23 on: October 22, 2006, 04:55:24 PM »
Quote
Originally posted by HawkFive
Rule #1:Do not piss off more than 50% of current customers based on a projection of what may occur in the future.

Rule #2:If you loose enough customers,you have to go back and reevaluate your projections with the current numbers,not go blindly ahead with previous projection.

Rule #3:When at some point you realize that your great idea is not working,either come up with something else or go back to what worked in the first place.

Projection:Your overall customer base is going to shrink whether you have that really bad looking add on military channel or not.


pissing off and on your current paying, loyal customers, is not a good, hoping to get a few new players.   bad business.

Offline SlapShot

  • Plutonium Member
  • *******
  • Posts: 9121
Who's idea was this?
« Reply #24 on: October 22, 2006, 05:33:12 PM »
Quote
Originally posted by Overlag
aye, and they cant go back on change1 because it would upset EW/MW guys (and rightly so)

I think the 2nd change on itself is a good one though. Really needs to be tweaked so it starts at 60 though, and not 120
'

HT said that he is looking at lowering the percentage threshold, which I think would accomplish the same thing ... time will tell.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Major Biggles

  • Gold Member
  • *****
  • Posts: 2987
      • 71 Squadron Website
Re: Marketing 101
« Reply #25 on: October 22, 2006, 05:41:05 PM »
Quote
Originally posted by HawkFive
Rule #1:Do not piss off more than 50% of current customers based on a projection of what may occur in the future.

Rule #2:If you loose enough customers,you have to go back and reevaluate your projections with the current numbers,not go blindly ahead with previous projection.

Rule #3:When at some point you realize that your great idea is not working,either come up with something else or go back to what worked in the first place.

Projection:Your overall customer base is going to shrink whether you have that really bad looking add on military channel or not.



lol, just leave then. quit whining and go...

if you dont want to leave, then shut up and leave the business decisions to HTC.

71 'Eagle' Squadron RAF

Member DFC

Offline moneyguy

  • Silver Member
  • ****
  • Posts: 933
Who's idea was this?
« Reply #26 on: October 22, 2006, 05:56:53 PM »
i wonder how many more of these threads are gonna be put up. here's a clue.......


















[SIZE=8]GET OVER IT!!![/SIZE]

Offline COndor06

  • Nickel Member
  • ***
  • Posts: 380
      • http://www.CondorAerial.com
Who's idea was this?
« Reply #27 on: October 22, 2006, 06:06:52 PM »
Wasn't that profound
Be careful what you shoot at. Most things
in here don't react too well to bullets.
Captain Marko Ramius:

http://www.CondorAerial.com

Offline Overlag

  • Gold Member
  • *****
  • Posts: 3888
Who's idea was this?
« Reply #28 on: October 22, 2006, 06:14:19 PM »
Quote
Originally posted by SlapShot
'

HT said that he is looking at lowering the percentage threshold, which I think would accomplish the same thing ... time will tell.


lowering the percentage will just increase the 2nd arena cap earlier?

that wont really help because the "horde" will still goto 1st arena untill its full.

my reasoning on the 60-80 player start cap is that the min players never goes under 120ish??? that way at off peak you would have 2 servers, one probably full at 80, and a 2nd at 50... much better than 120 and 5?
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline Overlag

  • Gold Member
  • *****
  • Posts: 3888
Who's idea was this?
« Reply #29 on: October 22, 2006, 06:15:01 PM »
Quote
Originally posted by moneyguy
i wonder how many more of these threads are gonna be put up. here's a clue.......


















[SIZE=8]GET OVER IT!!![/SIZE]


this sort of post is almost as bad as my whining..... :furious
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37