Author Topic: ok,lets try this--Fighter arena??  (Read 3058 times)

Offline USRanger

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ok,lets try this--Fighter arena??
« Reply #15 on: October 24, 2006, 08:29:53 PM »
Don't worry Hubs.  Menopause is a natural part of every woman's life.  I'm sure you'll be through the worst parts soon.  BTW, didn't you quit?  Good gawd son, go outside & make some friends.  Boner, give it up.  No matter how good an idea someone comes up with, some of these trolls will always try to make it something it's not.  This thread shall be exibit A.
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Offline LYNX

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ok,lets try this--Fighter arena??
« Reply #16 on: October 24, 2006, 08:47:27 PM »
Quote
Originally posted by hubsonfire
Right now, we can fly fighters only in all the arenas. Considering your first post on this topic was just a troll meant to piss people off, and looking at the content of your other posts today, it's extremely difficult to take you or your suggestion (which is quite old) seriously. I'm not starting an argument, I'm making an observation.


Here is my observation.  The threadie 1Boner has made just 37 posts.  He has only been on these boards (as 1Boner) since Jan this year.  I am assuming in all faith he is genuine and relatively new to the boards.

He did initially post a sarky thread about a fighter only arena.  He has had advice on this from the man, as I'm sure you are aware.  None the less he's come back and asked the question respectfully.

Now rather than rebuff the guy which is my other observation, why not explain the "bad or good idea"?  Please be clear here I'm asking why not explain it to him.

Not starting anything.  You'll take this offensively anyway.  Your squadie posted this.  Perhaps this and comments similar lead to the guys question and thoughts .

the only way the furballers and the toolshedders can get along is if they have no real affect on each other and... rarely interact together.

1boneri think it would be a good place to go for guys who want to fly fighters only
« Last Edit: October 24, 2006, 08:51:24 PM by LYNX »

Offline hubsonfire

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ok,lets try this--Fighter arena??
« Reply #17 on: October 24, 2006, 09:26:25 PM »
I would think you guys could have as much fun in the DA as we could, so why don't you all play there instead, keeping yourselves out of my hair, and me out of yours?

Everybody wins, right?
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Offline stantond

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ok,lets try this--Fighter arena??
« Reply #18 on: October 24, 2006, 09:44:38 PM »
The last time I tried to make a H2H fightertown arena, there was no way to separate the puffy ack from the regular.  Hence making ack hard and super accurate caused problems because players got killed by enemy base puffy ack while dogfighting when not near an enemy base.  I haven't checked out the map making software for awhile.  If the ack can be segregated and puffy ack elmininated (or crippled) from the maps, a fighter town map very similar to those in AW can be made.  



Regards,

Malta

Offline Killjoy2

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ok,lets try this--Fighter arena??
« Reply #19 on: October 24, 2006, 10:32:07 PM »
Rather than a separate arena, I prefer the Fighter Town.  The reason is that often we can get help from fighter town for defense (sometimes) or even an objective.  

If they are in a separate arena they are just gone from the rest of the game.  Same is true of the EW and MW.  When numbers drop in these arenas MW and EW towns should spawn in the LW arena.  This way we aggregate players for fuller arenas and still get to play our favorite part of the game.

Offline wipass

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ok,lets try this--Fighter arena??
« Reply #20 on: October 25, 2006, 03:09:36 AM »
A trolll or not the idea has merit.

There are two late war arenas, if there were two early and mid war arenas  also. Then one of each type of arena could be populated (cough) by fewbailers and the settings adjusted accordingly. The remaining arenas would then be populated by those that want to win or participate in a war.

Of course HTC could go even further and create an arena that takes advantage of the latest graphics developments. Then those with high performance PC's and video cards can play in a better looking environment. Gradually as players upgrade their equipment, the arena would become more populated and HTC would be able to boast high quality graphics available.

Heck what do I know

wipass

Offline LYNX

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ok,lets try this--Fighter arena??
« Reply #21 on: October 25, 2006, 04:06:21 AM »
Quote
Originally posted by hubsonfire
I would think you guys could have as much fun in the DA as we could, so why don't you all play there instead, keeping yourselves out of my hair, and me out of yours?

Everybody wins, right?


I don't think I or 1boner was going was going to get 1 over on you and play the old "well go to the DA" card.  However, your defensive instinct prevail leaving you open to answere the threadie.

His question:- "why not a fighter only arena."  

Personally I don't know if it's possible for HTC to code out all the stuff and have that arena run on the same server as the rest.  I have no clue but that being said or assumed it could here's the real trap HUB, ..................... is it a good idea or a bad idea ? and why ?

:noid

Offline stantond

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ok,lets try this--Fighter arena??
« Reply #22 on: October 25, 2006, 07:04:00 AM »
If memory serves  (or IIRC), there was such a separate furball 'test' arena and I believe it was to address issues brought up by Hubs and some of the other BK types.  Three separate 'zones' with at least two opposing fields were placed about 300+ miles apart where there was an early warbirds zone, a mid war warbirds zone, and a late war warbirds zone.  The knight/bish/rook fields were much closer, sometimes right next to each other, within the early/mid/late plane 'zones'.  It was popular for about a week then people stopped showing up.  

I am not really sure what the problem(s) with that arean were, or if those types of arena's will always be sparcely populated.  The 'furball' arena was gone with two weeks (maybe a month?).  What I noticed was that most peoples tactics didn't change with vulching an enemy field as the only way they played the game.  It was more like a weird AvA, imo.



Regards,

Malta


p.s.  to 'explain' myself, the reason why hard high lethality field ack is needed is to force people to use ACM, or at least do something other than vulch.  Vulching stops any furballing or multi-plane aerial combat when the fields are close.  Then comes the 'they vulched us so we vulch them' mindset which also does not support furballing.

Offline Overlag

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ok,lets try this--Fighter arena??
« Reply #23 on: October 25, 2006, 07:04:29 AM »
Quote
Originally posted by hubsonfire
I would think you guys could have as much fun in the DA as we could, so why don't you all play there instead, keeping yourselves out of my hair, and me out of yours?

Everybody wins, right?


because people want FT and DA is just that?

you cant win the "war" in DA.
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ok,lets try this--Fighter arena??
« Reply #24 on: October 25, 2006, 07:39:09 AM »
Quote
Originally posted by Overlag
because people want FT and DA is just that?

you cant win the "war" in DA.
please don't misunderstand me here because I enjoy an occassional mission and often help out if I like the players asking for help.  my question is just exactly how is it that "you win the war"?  does the map not reset and it starts over again?  do you want to win the war to collect 25 points?  I don't fully understand this overpowering need to win the war displayed by many toolshedders.

I could understand picking a base that was well defended and then putting up a skillfull co-ordinated three pronged assault to capture it.  I would consider that fighting and I would consider that fun.  where is the satisfaction in rolling undefended bases repeatedly until you "won the war"?

I honestly don't get it, I wish one of you toolshedders would enlighten me.

to me this is the equivalent of akak's repeated akakosphere bounces on otherwise engaged players or afk players and then he being all chest puffy about his greatness.

none of that makes sense to me, there is no fighting involved.

Offline lazs2

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ok,lets try this--Fighter arena??
« Reply #25 on: October 25, 2006, 07:55:49 AM »
what we have now is the solution... rarely is the mid and early war arena screwed up so much that the toolshedders can ruin the fight everywhere at both arenas..

The new maps with closer fields are improving things even more...

Last night was a blast in early war.   carriers were near the fields and guys were upping over and over with many good fights.

even some guys from a toolshedder squad were on and banded together but... since they were only a few, 2 or three... they were welcome.  

I will give them credit.. they did respect the spirit of the thing even tho they were shot down a lot... rarely did they get so frustrated that they had to jump in gun positions say.

HT's new arenas are letting things work...  we have lots of places to take off from now and do what we want including finding a fight or milkrunning if that is what blows air up your skirt.

As we get more maps with close fields and get new early war planes... things will just get better.

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Offline SkyRock

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ok,lets try this--Fighter arena??
« Reply #26 on: October 25, 2006, 07:56:01 AM »
The answer to your question 1boner, is DA!  :aok

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Offline BugsBunny

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ok,lets try this--Fighter arena??
« Reply #27 on: October 25, 2006, 09:44:09 AM »
Yeah, everyone has these grat ideas for fighters and going to the DA enytime anyone asks, and yet, the DA is always empty and  any attempt to ask on 200 for DA results in a couple of guys making jokes.

I don't get it :confused:

Offline indy007

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ok,lets try this--Fighter arena??
« Reply #28 on: October 25, 2006, 09:54:52 AM »
Quote
Originally posted by lazs2
Last night was a blast in early war.   carriers were near the fields and guys were upping over and over with many good fights.

even some guys from a toolshedder squad were on and banded together but... since they were only a few, 2 or three... they were welcome.  


That was good stuff. I only saw one griefer in a PT spamming torps the entire time, and some names make an appearance that I hadn't expected.



plus now I hate Jaxxo. :furious

but not in a bad way

Offline LYNX

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ok,lets try this--Fighter arena??
« Reply #29 on: October 25, 2006, 10:40:38 AM »
from Lazs2
what we have now is the solution... rarely is the mid and early war arena screwed up so much that the toolshedders can ruin the fight everywhere at both arenas..

Riddle me this Lazs2.  HTC expects an influx of new players...right ?  So when the 2 MA's or Late wars / pretty colour arena caps max out.  Where will all these new / older players end up ?

Riddle me this Lazs2.  These new players going to be Strat players(shedders) like the "majority" or  furballers ?  Who is going to teach who what ? where ? and why ?.  What examples will the newbies see ?

What impact would the above have?  Because if "what we have now is the solution" it ain't gonna last bringing us full circle to the Threadie's question.   Fighter arena only......good or bad idea ?