As a member of Popseed's squadron, I am sad to see his post and departure from the game. He will indeed be missed.
His squadron is not an LA-7 squadron, we are a P-51/P-47 squadron and don't do base swarm captures. He is not one of the LA-7 dweebs and the above comment was unnecessary and untrue, yet typical.
I have heretofore stayed out of the furballers vs toolsheders debate as IMHO it's useless as each person pays for his time in the game and therefore can do what he/she wishes within the game as long as rules of behavior set by the provider are followed.
What alot of people seem to be missing is the "team" aspect in the game. Furballing can be and is fun. Fighter vs Fighter combat is a huge portion of the game, infact it is what air combat is all about. A well ran squadron fighter sweep (4-12 people) is one of the most fun aspects of the game. AH is not set up for team combat on a 4 to 16 person scale. I am not talking about the 30 to 60 person base capturing swarm which was prevelent over the spring/summer in Rookland or on Monday evenings in Bishland.
The changes in the arena setups have caused some problems in squadron operations, but HTC has worked to resolve these and any remaining issues are minor and the squadron's own fault.
It is up to the players to create the "normal" sized squadron activities which build camaraderie and interest in the game. Squadrons are an essential part of the immersion and retention of the playerbase IMHO, and HTC needs to come up with some way to allow that to expand.
I believe that CT will be that outside of the MA's but inside the MA's there needs to be some sort of expansion of the game play. Maybe more targets for ground attack, drone trains on a wider scale, more shipping, truck convoy's etc, I do not know.
I hope that people will continue to give HTC the benefit of the doubt on the new arena's and realize they do indeed care about the gameplay, the players and the ambiance we all experience whenever we log in.
Cheers,