Gents
Fairly new and enjoying myself very much:aok
Has for the tech guys, keep up the good work !!
M'not critisizing but a bit disapointed. Maybe more time with the game I will be able to see the following.
Here goes...
Years back when playin' AWIII, missions were flown with co-ordinates, heading/bearings and "rendez-vous" points. This way squads/wingmates would fly side-by-side until meeting with BUFFS at certain angel from another base.
We(escorts) would be flying together (side-side) without anyone going/wandering a couple km to the right:rofl
Same with BUFFS. Evry pilot would know to fly max speed/climd at 230degrees. This way the formation was staying together and pilots didn't fight to keep the group in a good defensive stance....
Few nights ago I participated in a SE. Everyone scrambled and crossed the channel. I had spits and Hurries going 3km to the right and others going under and other basically goin the right way but scatered all over:cry
Now here's the touchy point I'm looking for. The tech boys have done a good job putting ARTWORK together to have the COCKPITS look realistic. I CAN'T barely read the compas bearings
43yrs and geetin' blind:eek: (even with TRACKIR and zooming in ! Got my nose smashed in the 19inch monitor LOL !!!!!
I guess with time I will be creating some "missions" and will be trying to add co-ordinates to the escorts and buffs participating.
Would like to have my teamates fly togther side-by-side without having to struggle keeping in formation. When you look to your right, you can see 4-5 spits lined up and NOT black dots flyin' away:rofl
12 X B17's flying in a TIGHT formation is very intimidating to ANY fighters !! What a lovely sight !
Any tricks or tips. Is there missions being executed in AH like it used to be in AWIII ?
Giving out orders with co-ordinates will make some pilots go nuts trying to read their craft compas. ( I mostly fly Spit9)
Any input anyone ??
Phil