now im not goin to wish for some new faster or fancy plane,but i will suggest the following.
1) i know all about the side balancing issue but with the new ack gun,the way i figure it if one country has 120 people on it they should have fewer ack guns compared to a country that has 40 players in it who should have more like we have now,surely that will keep pilots to defend there bases and not rely on the ack that they have which matchs the weaker country for example say country 1 has 120 people they have 4 ack guns,country 2 has 88 people and they have 7 ack guns and country 3 has 50 people on and they have 15 guns on base and in town,it would work just like the eny effect.
2)in the bombers since alot of the ack is auto,why not have auto guns in the bombers,i know from personal experiance that alot do not wish to have newbs in their gun postions covering their 6 they mostly resort to the spray and pray method and next you know "sorry dude youre out of ammo"and they bail leavin ya high and dry.as it stands you can only take on 1 person to gun for you,well some planes have 4-6 gun postions for 1 person and the pilot to man and worry about the plane,with auto guns or "AI" gunners the pilot/bomber can concentrate getting his bombs on target know full well that he has all of his guns covered and not have to type out on country can someone gun for me.
3)as from what i have read about taking on bombers,seeing hit the wings or head shots,a majority of the rounds used in the ww2 theater were of the apit vareity in other words amour peircing incidary tracers,the bombs carried by bombers were iron cases laded with torpex,tnt,comp b type explosives,, an apit round would easily peirce one of these bomb cases and set it off,i think it should be this way as well in the game.
these are just my suggestions so let the flaming begin.
"Corpse"
"The Unforgivin Knee Breaker"
