Author Topic: Preloading textures and skins  (Read 372 times)

Offline Nilsen

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Preloading textures and skins
« on: December 07, 2006, 06:33:22 PM »
What is the benefit of doing that?

I have 2gig of ram on this notebook and a geforce GO7600. i also have a 1,66ghz dual core cpu.

Will I benefit from the preloading, and would i be able to run the hi-res package?

I know i could try, but i dont like that cause im always abit scared of tweaking when the setup i have now is working so well.

Offline Skuzzy

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Preloading textures and skins
« Reply #1 on: December 07, 2006, 06:41:56 PM »
I would not preload skins.  Even with 2GB of RAM you would run out of memory.

Preloading the system textures would be fine.  Will not hurt anything.  It could reduce the odd stutter uopn entering different areas of the terrain.
Roy "Skuzzy" Neese
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Offline Schatzi

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Preloading textures and skins
« Reply #2 on: December 07, 2006, 06:58:03 PM »
Skuzzy, would you not preload skins with this setup either?

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Time of this report: 12/7/2006, 21:28:32
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21 is only half the truth.

Offline Nilsen

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Preloading textures and skins
« Reply #3 on: December 08, 2006, 03:06:39 AM »
thx again :)

im feeling almost like a n00b again

Offline Skuzzy

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« Reply #4 on: December 08, 2006, 07:35:40 AM »
If you have all the current skins, then no Schatzi.  2GB of RAM is not enough memory.  It would take 2.5GB of RAM.

If you have a small subset of skins (say, less than 100 of them), then you could get away with it.
Roy "Skuzzy" Neese
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Offline Schatzi

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Preloading textures and skins
« Reply #5 on: December 08, 2006, 07:43:08 AM »
Thanks a lot Skuzzy!
21 is only half the truth.

Offline AKDogg

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Preloading textures and skins
« Reply #6 on: December 08, 2006, 08:15:24 AM »
lol, when did that change?.  Last I knew that the skins took no more then 1.5 gig memory with hires.  I run 512 texture size with 8xAA and I preload everything.  I have 2 gig of cas 2 latency ram.
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Offline Kev367th

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Preloading textures and skins
« Reply #7 on: December 08, 2006, 11:34:44 AM »
Wierd -
Using 1024 skins all preloaded with 2Gb mem, never gets used up.
Always about 300-400Mb left over.
AMD Phenom II X6 1100T
Asus M3N-HT mobo
2 x 2Gb Corsair 1066 DDR2 memory

Offline Skuzzy

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« Reply #8 on: December 08, 2006, 11:49:57 AM »
That is about how much Windows will always make available.  You never actually use all your memory.  Windows swaps as soon as you get close to using all your RAM.  2GB machine should almost always show 200MB, or so, of free RAM, while the swap usage grows.
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Offline Krusty

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Preloading textures and skins
« Reply #9 on: December 08, 2006, 12:38:05 PM »
I, too, seem to recall a 1.5GB number being tossed around not too long ago.

Also, something to consider: It takes 20 seconds to load a server without reploading skins. Preloading makes this take 1.5 to 2 minutes, at times.

To me it's not worth it for the occasional hitch. I don't preload 'em anymore (it just took too long!)

Offline Nilsen

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Preloading textures and skins
« Reply #10 on: December 08, 2006, 01:30:22 PM »
yup i tried it now and there is really no big gain. maybe if you have a slow connection or something.

Offline Skuzzy

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« Reply #11 on: December 09, 2006, 07:59:33 AM »
With each batch of skins released, the amount of memory required to preload all of them increases.  The last batch pushed the requirement to around 2.5GB of RAM.  The next batch will push it towards 3GB.

That is if you have all the skins installed.  It is the primary reason we made provision for you to be able and download/install the skins of your choice, install of installing all of them.
Roy "Skuzzy" Neese
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Offline Nilsen

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Preloading textures and skins
« Reply #12 on: December 09, 2006, 09:07:35 AM »
Any way i can get my hands on all the skins in one zip file?

Offline Skuzzy

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« Reply #13 on: December 09, 2006, 10:25:16 AM »
Not from us Nilsen.
Roy "Skuzzy" Neese
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Offline Nilsen

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Preloading textures and skins
« Reply #14 on: December 09, 2006, 10:49:53 AM »
rgr skuzzy

if anyone else has the complete pack on their webistes then let me know :)