This is whats in the rules.. u just have to scroll down to the part that says "Game Specific Rules" to view them..
Object: Get to the top of the ladder. Once there, try to stay there.
ROE: All merges will be cold (no ho on 1st pass) .. After merge anything goes. Once an altitude for merge is given you must be at that altitude until icon range is made. Once in icon range you can only dive to merge with other player. Theres no going over the specified altitude until after the merge..
The Duel: Duels will be in best of 5 format.. Meaning the first to win 3 wins the duel. The player with the highest rank choses plane type, fuel and ammo load-out, and merge altitude for the 1st, 3rd, and 5th match. The lowest ranking choses for the 2nd and 4th..
Collisions: If a collision occurs during the merge the duel is considered a draw and must be reflown. This is the only time that this will be considered a draw.. any other occurances of collision will be up to the players to decide for themselves..
Lag: If one player is having considerable warping he must forfeit or if agreed by opposing player reschedule..
Disputes: Any disputes must be forwarded to me at
srodg2@yahoo.com.. All disputes must include film..