This week we'll be heading to Japan. The setup is based on the FSO
Ketsu-Go.
April 1945
ALLIED AIRCRAFT
F4U-1D Corsair
F6F-5 Hellcat
TBM Avenger
P-47D-40 Thunderbolt
P-38L Lightning
P-51D Mustang
AXIS AIRCRAFT
A6M5B "Zero"
KI-84 "Frank"
KI-61 "Tony"
N1K2-J "George"
KI-67 "Peggy"
B5N2 "Kate"
D3A1 "Val"
ALLIED FIELDS (KNIGHTS)
A122*, A119*, A88*
C92, C93, C94, C95, C96, C97 and C98
* means USAAF only (Airspawn)
NOTE: If you want to take off from A119, spawn SW or NE, other directions are air starts.
AXIS FIELDS (BISHOPS):
Any Japanese Home Island Base
And a specific GV Area for the GV'ers:
Bishops V113, Panzer IV
Knights A110 (GV's only), T34 and M8
There were buildings, forestry and hills close to V113, looked like a fun GV fight area.
SETTINGS:
- Terrain: Japan1 (if you don't have it already, you can download it from HTC's terrain download page:
AHJapan1.exe, 12.5 MB)
- Fuel burn 1.0
- Short icons
- .6 for all Ack
- Fighter and Bomber warning range 105,600
- Radar range 105,600 for dot dar
- Visibility 9 miles
- Formations on - Friendly collisions off
- Kill shooter off
I noted some spawning oddities, for example at A86 my plane spawned in a forest causing it to crash immediately. Also notice the air starts from USAAF fields. If there are some oddities or things that need fixing, you all know what to do.. post 'em here.
Happy new year!