Author Topic: New Stuff About Getting to be an Expert  (Read 615 times)

Offline Simaril

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New Stuff About Getting to be an Expert
« on: December 30, 2006, 12:48:36 PM »
For those who dislike text walls, new research shows that becoming an expert requires:

1. Learning new skills
2. Practicing them
3. Go to step one and repeat.

Becoming an expert depends MUCH LESS on inborn giftedness, and MUCH MORE on skill development, than is commonly thought. Notice that continued practice of the SAME skills will not gain much advance at all. Most people will require sources of expert information; very very few can get to that level “doing it on their own.”
Maturity is knowing that I've been an idiot in the past.
Wisdom is realizing I will be an idiot in the future.
Common sense is trying to not be an idiot right now

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Offline Simaril

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New Stuff About Getting to be an Expert
« Reply #1 on: December 30, 2006, 12:50:17 PM »
Now the long version.

I came across a cool article in Scientific American a bit ago, and found myself seeing big implications for getting better at AH. The original article can be found HERE, but let me share some of the highlights:

Being an expert depends more on EFFORT, and less on GIFTEDNESS, than usually thought.  A good chunk of the article is spent detailing these findings…but for simplicity’s sake, I’ll use only a couple examples. In a clever move, researchers looked at the birthdates of professional soccer players – and found that they weren’t spread out all over (as random, genetic influences would be). Instead, players who went on to be pros were more likely to have birthdays that made them the oldest (and thus biggest, fastest, most skilled) players on their youth leagues. That maturity advantage made them more successful, and thus more likely to stay with and work hard at their game.

In chess, Grand Master status is both very rare and very difficult. It’s based purely on performance, not reputation, since international chess has a nicely validated numerical scoring system. Anyway, research on these folks has found a predictable learning curve that requires right at 10 years of hard work mastering the chess game play and strategy database. While you can’t get there as an idiot,  one chess fanatic deliberately set out to raise Grand Masters – and ended up providing strong evidence that expert knowledge is largely learned. He intensively trained his kids starting in preschool, and eventually had them studying chess several hours per day. In the end, this got BOTH of his kids to Grandmaster status….There had NEVER been 2 GMs in the same family before; and his daughter was the very first female Grand Master ever. This statistically very unlikely outcome almost certainly was the result of the training, not the genes, involved.

Looking at the question from a historic persepective, expert prodigies like Mozart and Tiger Woods seem consistently have undergone intensive training programs from an early age. This provides further indirect evidence of the “nurture more than nature” hypothesis.


Expert performance is based on mastery of a significant body of skills and knowledge, not just on time invested in the area.


Those who do not achieve expert status usually plateau after reaching a satisfying level of performance, after which they no longer invest effort in further development. Simply spending more time at a given level does NOT produce skill improvement.

Now, it is also clear that experts PROCESS their skills differently than non-experts. Brain scan studies during expert activities show the masters rely on MEMORY function, not on ANALYSIS or thinking through problems. In other words, they’ve seen this situation before, and have already learned how to deal with it. This seems to be precisely why experts seem to work so quickly, since they don’t really have to think about it. They just remember similar data from their storehouse.

And that  brings us to the second big concept I learned from the article. The brain can manage 5-9 items of information at a time, in general. That’s why most phone numbers have around that many digits, for example – you can remember them from the phone book until you dial them, without having to “memorize” them.

The key point, though, is this: the items of information are not single bits, but rather “chunks” of information. Newbies, having less knowledge, have to process each component separately, which is why even gifted newbs can’t keep up with the vets. On the other hand, the expert may have large blocks of information bound together with relationships they’ve learned by study or experience.

Just like chess masters flat out know a large library of openings and variations, Aces High experts know complex combinations of maneuvers and special relationships. For example, think about the high yoyo. For a true novice, each stick movement needs to be processed..."roll slightly, pull back, reach peak, roll, nose down". With time, those steps get combined into a single chunk of data...the "yoyo maneuver." At this intermediate stage, the pilot sees the sitaution develop, and more or less says "time for a yoyo." Its one piece of information, a single maneuver instead of steps. That makes it much faster to run, and more effective.

The expert just knows what to do. There isnt even a single thought...except maybe "Oh, no you dont" or [cue Vader} "I have you now..."  Whatever the field, an expert doesn’t have to think his way through the problem – as the brain scan studies showed.




So how does this apply to Aces High?

1.   Most importantly, we need to realize that flight skill is LEARNED, not inherited genetically.

2.   That means that each of us CAN become expert at fighting our platform of choice. If we stall out at a given level, it does NOT mean that we can’t get any better, or that we will always stink at GVs, or fighters, or gunning in buffs. It just means we have to be willing to learn more.

3.      If we have to think our way through situations, or if we have to break maneuvers into individual components, it means that we have to practice more…until they become second nature. Experts REMEMBER during their combat, they don’t reason their way through the problems.

4.   Reputation does NOT predict expert status. (The authors talk about some famous wine “experts” who don’t perform any better than a newbie.) By the same token, BBS reputation, game rank, KPD, or other statistics can’t be used as a single measure of combat fighting ability.

These ideas both encouraged and challenged me. I have had to work for everything I’ve learned in this game…nothing has come naturally for me. Seeing “naturals” (like my son) jump in and get great KPD or hit % can be very discouraging, but after reading this stuff I realize that I can make up for that with learning and practice.

And if I can learn it, anyone can.
« Last Edit: December 30, 2006, 01:08:31 PM by Simaril »
Maturity is knowing that I've been an idiot in the past.
Wisdom is realizing I will be an idiot in the future.
Common sense is trying to not be an idiot right now

"Social Fads are for sheeple." - Meatwad

Offline mussie

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New Stuff About Getting to be an Expert
« Reply #2 on: December 30, 2006, 01:02:53 PM »
Nice post there mate

I keep telling my kids Practice Makes Perfect...  Maybe they will listen to me know that someone in a lab coat has proven it :)


Offline Shamus

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« Reply #3 on: December 30, 2006, 01:06:12 PM »
Don't forget-

4. Running your mouth and chest thumping on 200 telling every one how great you are.

shamus
one of the cats

FSO Jagdgeschwader 11

Offline Simaril

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New Stuff About Getting to be an Expert
« Reply #4 on: December 30, 2006, 01:10:36 PM »
Quote
Originally posted by Shamus
Don't forget-

4. Running your mouth and chest thumping on 200 telling every one how great you are.

shamus


Hee hee.

Most of the guys who go to step 4 have skipped step 3...they've forgotten how much more they have to learn.


I've been told that in Shoto-Kan karate, the newly minted black belt is told that he's finally ready to START learning...
Maturity is knowing that I've been an idiot in the past.
Wisdom is realizing I will be an idiot in the future.
Common sense is trying to not be an idiot right now

"Social Fads are for sheeple." - Meatwad

Offline B@tfinkV

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New Stuff About Getting to be an Expert
« Reply #5 on: December 30, 2006, 01:33:40 PM »
great post Sim, practice does make perfect. If i may give an example


i was an aggresive street skater back in my childhood (that means i did mental jumps and tricks, not beat people up).  first 6 months i was terrible. useless.  then one day the first and most important skill, how to 'olly' was mastered and progresion took a huge leap.  5 years later, skating at least 2 hours every day, and i was good enough to think about looking for sponsership and entering cash prize competitions.


heres the rub, 5 years since giving up skateboards, i find it hard to even begin to think about jumping down a flight of 10 steps, or grinding down a thin handrail on a piece of wood.


i think my point is, even when you get to '(practice makes) perfect', it only takes a few weeks to bury the skills it has taken you years to perfect if you neglect your training.


essentially you can never be perfect for more than 1 second before you start to fall downhill again.
 400 yrds on my tail, right where i want you... [/size]

Offline LYNX

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New Stuff About Getting to be an Expert
« Reply #6 on: December 30, 2006, 01:57:35 PM »
Simaril

Very good post and well put.  It is a steep learning curve.  Some take longer than others.  I do have to add that having the right equipment for AH will speedily facilitate the learning.  By this I really do mean equipment.  Good PC with good to excellent FPS.  A good steady stick / rudder/ throttle and good HAT switch/s , view system.  That said even some of our mouse players are better than average.  This proving your point about "learning".

When I got into the "how the F*** did he do that" and "what just happened" I read a few bits an pieces  i.e T&B, Z&B with counters to visa verse.  Learning the principle of denying an opponent a "gun solution".  I actually have more rear views set than forward.  Could be a reason why I am yet to attain "ubber" fighter pilot status.

Looked up stuff on particular planes remembering the pluses and minuses.  Even looked up some battles.  Why go for the oil when Moscow was the prize...kinda thing

If we have any shrinks that could get a grant together this is a great place for your PhD / doctorate.  NOT trying to belittle anything but plenty of hamsters in here ....me included.

Offline john9001

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« Reply #7 on: December 30, 2006, 01:58:58 PM »
some people spend years perfecting their skill, the rest of us just have fun.

Offline B@tfinkV

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« Reply #8 on: December 30, 2006, 02:03:58 PM »
so all credit to those who have fun at the same time as increasing thier ability?
 400 yrds on my tail, right where i want you... [/size]

Offline LYNX

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New Stuff About Getting to be an Expert
« Reply #9 on: December 30, 2006, 02:11:18 PM »
Quote
Originally posted by john9001
some people spend years perfecting their skill, the rest of us just have fun.


I hope you appreciate the following humour.


Who hangs around with musicians ?
"The drummer"...crash bang wallop.

We all have fun and we ALL contribute to the sound :D

Offline mussie

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New Stuff About Getting to be an Expert
« Reply #10 on: December 30, 2006, 02:34:06 PM »
A month or so ago was in a tight furball and instead of reacting to my enemy I found myself planing a couple of steps a head....

And now when I see what a con's flying a mental check list ticks off in the back of my head... is it a T&B... Can it dive well... what speed does it compress at ect...

its been almost 2 years for me... but the wait has been worth it..


Offline Apar

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New Stuff About Getting to be an Expert
« Reply #11 on: December 30, 2006, 05:06:12 PM »
Quote
Originally posted by Shamus
Don't forget-

4. Running your mouth and chest thumping on 200 telling every one how great you are.

shamus


Skyrock?  :D

Offline Bronk

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Re: New Stuff About Getting to be an Expert
« Reply #12 on: December 30, 2006, 05:24:47 PM »
Quote
Originally posted by Simaril
For those who dislike text walls, new research shows that becoming an expert requires:

1. Learning new skills
2. Practicing them
3. Go to step one and repeat.

Becoming an expert depends MUCH LESS on inborn giftedness, and MUCH MORE on skill development, than is commonly thought. Notice that continued practice of the SAME skills will not gain much advance at all. Most people will require sources of expert information; very very few can get to that level “doing it on their own.”


Wait wait wait.

I was recently berated in a post when I mentioned " This game required some skill.".
Now will someone clarify is there a "skill" set  or not.

Bronk
See Rule #4

Offline lagger86

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New Stuff About Getting to be an Expert
« Reply #13 on: December 30, 2006, 06:14:55 PM »
Quote
Originally posted by LYNX



Who hangs around with musicians ?
"The drummer"...crash bang wallop.


 :D


Yeah the drummers hang out with the "musicians" because sombody has to keep things in proper time and actually write some good songs.(yes I apreciate the humor)
as far as a learned skills
I've been playing drums and guitars half my life, and I find that no matter how good I think I have become, I know that there is much more to learn. Druming to me is a never ending mission....so easy to learn, but there is always more to it. I'll play a fill wrong and stumble onto something that sounds new to me and I'll sit there and try to get that beat in my head out to my ears through my hands and feet....same with guitar, a new phrase and new riff a new melody can be found through mistakes and through that never ending stream of music that fills my head from the moment I wake up til the moment I fall asleep. To stay on top of things it is important to practice and not limit yourself to one approach, always try new things and always try to elevate....plateaus in creativity come often and fighting through those times makes you better....AH I guess is pretty much the same deal...
Lagger