Hey all,
Well I'll try and give you an unbiased account of WW2OL
About a year ago I tried both this game and WW2OL and I chose WW2OL. Lemme tell you why.
The Air Side of the combat game was what brought me to both here and there. I was an old Aces High player from back in the day and decided to find some way of killing time now like I used to back then. I did a search for Online Flight Combat and it linked me to both here and there.
I tried Aces High first (2 weeks) and it was a lot of fun. I met some excellent people and the play was super challenging.
After the two weeks I tried the "other" one (for a month... I had to sign up for a month - they have free trials now but not then). The air war was not as "polished" and the graphics were a bit dated BUT.
However, I really enjoy(ed) the fact that the WW2OL was focused on historical simulation in that it was Germany Versus the BEF and French Forces. It was uncomprimisiing in its dedication to not perfectly blanacing everyting but rather letting each side USE the stuff it used. Also, the combined warfare game is excellent. I play the ground side alot and use voice comms to speak with pilots and naval folks and coordinate attacks and support. I am in a squad and we have folks who "specialize" in all areas.
The models for the equipment are decent enough and service the intent of the game (which is to create an "atmosphere" of the war).
The graphics are a bit dated (and not as pretty as AH2) but when you consider that you can zoom in from 20000 ft on a bombing run to the individual soldier at 6 feet you have a lot to model there (you have to have "servicable" terrain at all levels - this means you may be a bit uglier then you would want).
It is far from perfect in many ways but I find it to be a lot more sophisticated of a game from a "whole game" pespective. You can jump in a fighter and mix it up in the air one minute and then help defend a strongpoint as a rifleman the next. (not to mention the naval war, the tank war or the strategic war)
There are some bugs (for sure) as the code is old and they are trying to push it to the limit and the gameplay is very challenging (how many times can you get killed without "understanding why" before you get frustrated? - but don't forget ...much of war is spent muttering WTH to yourself) but there is a very deep game and a very dedicated player base. There is a good support system (online) and the developers do active participate in solving problems (I have seen the lead dev in the game on several occasions trying stuff out).
If anyone wants to try the game they should give it 1-2 months for evaluation and use the chat rooms. Also, linking up with a squad is always helpful and certainly try all sides (raise your hand if you ever desired to Command a Tiger Tank... and I am a BEF player!)
Anyway, I am not here to advertise but I wanted to chime in.
Hope you are all doing well and happy flying!