Author Topic: EPIC card support  (Read 471 times)

Offline Puck

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EPIC card support
« on: January 16, 2007, 05:13:34 PM »
Nuff said.

Someone please tell me it's already there.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline 68Hawk

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      • 68th Lightning Lancers
EPIC card support
« Reply #1 on: January 17, 2007, 01:17:40 PM »
Puck I've never seen any way to import or export flight data from Aces High.  If there is, I'd love to have a link for it.  Somehow I doubt this is on the top list of Hitech priorities.  If you're looking to set up a simpit, using a keyboard interface might be the best option.  You'd think they'd at least have put in the option to use multiple monitors by now.
68th Lightning Lancers
Fear the reaper no more fear the Lancers!
http://www.68thlightninglancers.net

Offline Clifra Jones

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EPIC card support
« Reply #2 on: January 17, 2007, 02:07:41 PM »
jUst read about this. WHy would support need to be built into AH. This card is completely programmable. It could be programmed just like any other joystick like a CH or Sietek.

Offline Puck

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EPIC card support
« Reply #3 on: January 17, 2007, 02:11:36 PM »
It's not so much a programming as a documentation issue, as I understand it.  All the cockpit instrumentation would have to be accessible through hooks.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline indy007

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EPIC card support
« Reply #4 on: January 17, 2007, 02:22:38 PM »
iirc, according to HTC it's not going to happen. Unless EPIC cards and multi-monitor become standard on all PC's, support won't be implemented. This is to prevent players from having an unfair edge.

Offline Puck

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EPIC card support
« Reply #5 on: January 17, 2007, 02:36:34 PM »
BA!  Doesn't the ADA protect those of us who are air combat impaired?

Ah well.  It was just a wish.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline 68Hawk

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EPIC card support
« Reply #6 on: January 17, 2007, 05:07:50 PM »
Yes you have to program the EPIC card yourself, but theres still the issue of getting the flight data (airspeed, attitude, elevation, etc.) out of the game and through the epic card to the device you're trying to use to diplay the flight data.  Some programs have a digital version of this that streams flight data over a network to another computer and display it as a dashboard.  This is only important for flight data output, or complex input that invovles more than a button push or a mappable axis.  Input from a simpit can still be accomplished easily with a keyboard setup triggering button pushes.  This is the ceapest and easiest way to date, and probably will remain the cheapest.

I think that this game sorely needs something like this, as most videocards now will let the user hook up another monitor if they choose.  They have track IR support and very few of us have that!  Not all of us have rudder pedals (though I need to get some).  Having a way to export flight data through shared memory or other means could also open the possiblility of AH2 TV, letting others ride along from a suitable viewing gallery (anyone remember HLTV?)  This would be a big plus for the game, and the devs would be wise to seriously consider implementing it.  Not sure how the game is set up now, but it might not even be that hard.  

But then again, im not a programer, I just play one on the internet!:D
68th Lightning Lancers
Fear the reaper no more fear the Lancers!
http://www.68thlightninglancers.net