Originally posted by Schatzi
When you are using TrackIR, you cannot use the hatswitch with adjustment of the head positions at the same time. You do not need it, since the TrackIR will control your head moving as well as the view direction.
You can always "override" the TIR view with hatswitch, but then youll only get the default head position... unadjustable. But you can still use the TIR to move your head, even in the view direction "fixed" by the hatswitch.
Right. My problem is that I don't have Vector Expansion, so I can only rotate my virtual head with TrackIR, not move it. In order to move my virtual head while using TrackIR, I have to hold down the hatswitch (or, in my case, because my hand problem prevents me from using the hat, a number pad key). As you mentioned, this locks the rotation of my head, so I can't move and rotate my head at the same time.
The biggest problem is that the move head keys don't work when TrackIR is on. There's no reason that they should not work for TrackIR users without Vector Expansion. As it is, if an enemy ship is above me but hidden by my canopy support, the only way I have of looking at it is pressing keypad 5 and moving my real head. By the time I've located keypad five (since my hand is usually on the flaps lever), he's usually no longer there. It would be nice to simply be able to move my head back a tad without disabling my TrackIR's head rotation. All that would need fixing would be allowing the head movement keys (move head back, et cetera) to work when TrackIR is on.