Author Topic: • Sunday Night Bomb Run •  (Read 1165 times)

Offline SKJohn

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• Sunday Night Bomb Run •
« Reply #15 on: February 19, 2007, 04:58:32 PM »
Quote
Originally posted by Treize69
Just watch if FiltH flies, that man has a fowl mouth. Put on a headset or keep your kids away from the computer. :D
 


By "fowl" mouth do you mean he gives people an oral "bird"?  I'd be more worried about protecting my kid's ears if you had said he has a "foul" mouth . . . :)

Offline tedrbr

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AAR for Sunday Night Bomb Run
« Reply #16 on: February 19, 2007, 06:21:49 PM »
AAR from my perspective:

Numbers were good for inaugural run.  Not sure how far the information got spread before the event.  If it stays Sunday night (consistency), and word spreads, it will certainly grow.  It was a fun event.  

The group did a much better than average effort to stay together after the bomb run all the way back to landing.  They stayed together.  No scattering.  No full throttle runs.  Very disciplined compared to most runs. all.


MAN and RPM settings.  I know many pilots like to run full throttle, or believe in "speed is life", but when it comes to large bomber formations, lower MAN settings mean a tighter formation.  Sunday's formation was not bad, but was still spread over 5 or 6 Klicks front to back, plus a pretty big vertical separation.  
Recommend lead flight not exceed 40 MAN on climb out, and if spread out, drop to 35 MAN, or even 30 MAN once in level flight (too slow does cause problems with catch up, as pilots will not anticipate throttle adjustments well enough in advance, and overshoot).

MAN also drops with altitude, so you have to adjust for that as well in picking a lead MAN setting.  About 80% power is probably a pretty good guide for lead to follow.


By getting a nice formation, the Bombing Guide listed on the site comes more into practical use, and that 85% hit will become a 95 to 100% BDA.  After that, if you care to, you can start thinking about hitting two targets, or even three.  Several strats or City or HQ.  Also, a tight formation is a buzz saw for any enemy planes that venture into it, and easier for escorts to defend.

A good formation also makes it easier to place each bomber into a slot on that Bombing Guide.  It should become fairly intuitive.  If you have enough, you have, say, a Lead group, a High Group ... to the right of lead and slightly behind, a Low Group, to the left of lead and slightly behind.  That's somewhat historical in the positioning.  Each Group would be 1, 2, or 3 flights wide, depending on participation... and number the groups back as many rows as you have planes to fill slots.


Large formations can be tough to keep together, and you occasionally lose players to course corrections since they are AFK.  For best result, you want a simple course with few course changes, and those course changes should be slight not severe.  Using "turret turn" (use of rudder control from a turret position, maybe from external view) is easier to do than with joysticks for some.  Use of the L and J keys for slight corrections.

Offline Fruda

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• Sunday Night Bomb Run •
« Reply #17 on: February 19, 2007, 06:30:03 PM »
Was this the massive bomber raid on A22 at about 18,000 feet? Because if it was...

*shakes fist*

Offline tedrbr

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• Sunday Night Bomb Run •
« Reply #18 on: February 19, 2007, 06:33:13 PM »
Quote
Originally posted by Fruda
Was this the massive bomber raid on A22 at about 18,000 feet? Because if it was...

*shakes fist*



No, bombed the radar strat factory in Orange Sunday night at about 15K.

Offline Trukk

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• Sunday Night Bomb Run •
« Reply #19 on: February 19, 2007, 07:19:23 PM »
Got some screenies up:  H.A.R.M.

Offline Fruda

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• Sunday Night Bomb Run •
« Reply #20 on: February 19, 2007, 11:09:39 PM »
Quote
Originally posted by tedrbr
No, bombed the radar strat factory in Orange Sunday night at about 15K.


Well then, I have no quarrel with you, obviously. :p

Offline tedrbr

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• Sunday Night Bomb Run •
« Reply #21 on: February 19, 2007, 11:19:27 PM »
Quote
Originally posted by Fruda
Well then, I have no quarrel with you, obviously. :p


BTW, where will you be NEXT Sunday night....hmmmmm?

Offline 4deck

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Hmmm
« Reply #22 on: February 20, 2007, 01:21:19 AM »
Quote
Originally posted by Fruda
Was this the massive bomber raid on A22 at about 18,000 feet? Because if it was...

*shakes fist*


Hmmm.
Hmmm A22. THat seems to ring a bell. But I cant remember.
Forgot who said this while trying to take a base, but the quote goes like this. "I cant help you with ack, Im not in attack mode" This is with only 2 ack up in the town while troops were there, waiting. The rest of the town was down.

Offline Nilsen

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• Sunday Night Bomb Run •
« Reply #23 on: February 20, 2007, 02:03:35 AM »
Does this mean that i can jump in a A8 on sunday and intercept, or is this a milkrun thingie?

Is it in SEA, AvA or MA?

Offline Trukk

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• Sunday Night Bomb Run •
« Reply #24 on: February 20, 2007, 04:58:03 AM »
Quote
Originally posted by Nilsen
Does this mean that i can jump in a A8 on sunday and intercept.
Is it in SEA, AvA or MA?

Yes and MA (the arena and team are posted here http://www.78th.org/harm about half an hour before the mission).
« Last Edit: February 20, 2007, 05:02:15 AM by Trukk »

Offline FiLtH

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• Sunday Night Bomb Run •
« Reply #25 on: February 20, 2007, 05:17:14 AM »
I missed it. Turned out to be too early for me I guess. Sunday nights are weird like that for me.

~AoM~

Offline tedrbr

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• Sunday Night Bomb Run •
« Reply #26 on: February 20, 2007, 01:55:20 PM »
Still planning on next Sunday in the SEA arena, 9pm EST, for "Real Trouble" bomber mission?

Offline MotorOil1

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• Sunday Night Bomb Run •
« Reply #27 on: February 20, 2007, 02:16:40 PM »
Looked like fun.  I always like hitting the guys who can't hold formation.  Pick off the stragglers.
MoterOil
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