Originally posted by StuB
Yes, you are correct, but that had to do with where your damage showed up. They were still able to turn on and off HO's. I'm pretty sure they were able to do this because it had to do with where the shots came from rather than where they hit.
In AW, taking engine damage with HOs turned off had nothing to do with HOs. It was random damage given when the sever saw a hit on the bubble. HOs were turned off to compensate for the lack of collisions. So, there is no real comparison between AW and AH.
AH has no random things, or turned off realism for compensation. It's all part of the game, cut it too close, you collide. Fly directly at someone, you can get HOed.
I just don't think the solution to stopping HOs is to shame people out of it as it was done in AW. Kill them until they figure it out
Gunner