Author Topic: switching tcp  (Read 515 times)

Offline KA4

  • Zinc Member
  • *
  • Posts: 1
switching tcp
« on: April 08, 2007, 10:03:43 AM »
I saw a thread on this and cant find it can someone explain this to me thanks

Offline Denholm

  • Plutonium Member
  • *******
  • Posts: 9667
      • No. 603 Squadron
switching tcp
« Reply #1 on: April 09, 2007, 01:44:59 PM »
You gave us 0 information. Tell us the issue you're having, or if you're attempting to find something for a friend.
Get your Daily Dose of Flame!
FlameThink.com
No. 603 Squadron... Visit us on the web, if you dare.

Drug addicts are always disappointed after eating Pot Pies.

Offline Lye-El

  • Silver Member
  • ****
  • Posts: 1466
switching tcp
« Reply #2 on: April 09, 2007, 04:57:42 PM »
It means your connection sucks...and in my case you will be soon looking at the desktop.


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Skuzzy

  • Support Member
  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
switching tcp
« Reply #3 on: April 10, 2007, 05:33:39 AM »
The switch from UDP to TCP is due to packet loss on the Internet connection.  This can happen for many reasons and in many places along the way to your computer or from your comptuer.

The most likely issue is some router is struggling on the Internet to keep up with its load.  Easy way to tell is to run Ping Plotter to 206.16.60.38, immedaitely, after losing your connection to the game server or after the switch.

If no packet loss is present, then it could be a local computer issue where your computer is running out resources and simply cannot keep up with all the game's requests.

Other issues will show when it is a resource issue.  Like stutters in the graphics, pauses, skipped sounds, and possibly others.  See the "Hint and Tips" post at the top of this forum for more information about this.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Puck

  • Gold Member
  • *****
  • Posts: 2980
switching tcp
« Reply #4 on: April 10, 2007, 05:07:18 PM »
Quote
Originally posted by Skuzzy

Other issues will show when it is a resource issue.  Like stutters in the graphics, pauses, skipped sounds, and possibly others.  See the "Hint and Tips" post at the top of this forum for more information about this.


shortly after that happens my screen goes white with just a little pop-up asking if I want to tell Microsoft about you.  Some day I need to hunt that setting down and kill it.

With 512M of video ram and 1.5G of DDR 400 I have a hard time believing I ran out of something.  Must be that big-arsed virus that's always running in the background.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline Skuzzy

  • Support Member
  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
switching tcp
« Reply #5 on: April 10, 2007, 06:22:08 PM »
If you want to kill that service.  It is the spawn of the "Windows Error Reporting" service.

And I am just giving out possibilites.  Although, the game could max your resources out Puck.

You run with anti-aliasing enabled?  And with the hires texture pack at 1024 texture size?  Do you preload anything?
« Last Edit: April 10, 2007, 06:24:39 PM by Skuzzy »
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Puck

  • Gold Member
  • *****
  • Posts: 2980
switching tcp
« Reply #6 on: April 10, 2007, 08:02:32 PM »
At the moment 1024; if I run 512 skins don't look right off-line.  Discovered that quickly.

I pre-load everything it will let me preload.  According to the green text at the top of the screen nothing is close to the limit.  This doesn't happen very often...maybe once or twice a month.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&