Author Topic: "Choke points"......  (Read 285 times)

Offline humble

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"Choke points"......
« on: April 14, 2007, 11:48:02 AM »
Another feature that would make things more interesting is some realistic use of bridges and natural choke points to funnel armor. If you set up terrian so bridges actually bridge something you now have real use for tigers as defensive "Stoppers" as well as ground (anti tank guns) & jabo....

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Offline Yknurd

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"Choke points"......
« Reply #1 on: April 14, 2007, 11:55:23 AM »
Many spawn points by bases have water that creates a 'choke point' next to a mountain.

Of course you could drive up the mountain, but most don't.
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Offline Meatwad

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"Choke points"......
« Reply #2 on: April 14, 2007, 12:01:39 PM »
Give the bridges the opportunity to be destroyed and rebuilt would be neat, but would start to look WW2OL'ish
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