Originally posted by Gloves
I find it interesting this bug is offensive to you humble, yet you talked about landing many kills yourself using the smoke bug and how it was so much fun to you. I may be wrong, but to me, you're not being consistent.
Sorry if I have misinterpretted what you're saying.
Glove
I think the difference in the smoke "bug" if it is a bug, is I think HT meant for it to work the way it does.
I think if you couldn't see through it at short range then you would end up running into things while moving. So it gives good cover at a distance but if you are close to it, you can see through it and the enemy can also see through it at short range.
Another issue is with 3d modeling to have the smoke show the same on both sides would require twice the amount of polygons per smoke cloud. A texture will only show on one side of a polygon. (hence the reason if you get inside a building you no longer see any walls.
Now I will admit I use smoke while at TT but it's not the same as hiding behind a wall that no one can shoot you. If you hide behind smoke you can still die and the other GV's can still see you or they can also puff their own smoke. So the only real bug I see in regards to smoke is that some guys with certain video cards don't see the smoke at all.