Author Topic: Mouse Support for Buff Gunners  (Read 284 times)

Offline Vermillion

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Mouse Support for Buff Gunners
« on: February 07, 2000, 01:39:00 PM »
One thing I really use to like in AW was the ability to use your mouse to control the Buff Gunners.

I have my joystick setup so that I get fairly slow and even response from it (typical E fighter setup). However this means that it is totally unsuitable for use in gunning. Plus the whole up / down opposite thing really confuses me with a stick.

One nice way might be that if you hold down your "right button" your mouse will aim the guns. And the left button fires them (if the right button is held down).

This way you could use the mouse in the normal fashion in AH, and give it added functionability for gunners.

Another bonus is that conceivably, you could retain the aircraft control mapping to the stick, and be able to control your guns at the same time.

This would be exceptionally helpful once we get heavy fighters, dive bombers, torpedo bombers, and other attack aircraft, that have light MG's as defensive guns. Then we could actually make defensive manuevers while using the gun.

------------------
Vermillion
**MOL**, Men of Leisure,
Dicta Verm: "Never give the suckers an even break!" or translated "Never engage without an advantage"

Offline 1Way>

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Yep...and I cant get my mouse to slew the gun
« Reply #1 on: April 22, 2007, 11:30:29 AM »
I agree with mouse gunning on buffs and field battery...and your idea of having dual inputs is a great idea...I have a simpler problem...

I have saitek 52 that works fine and I am trying to set up mouse to slew the gun in mode 4 and the mouse x y analog doesn't even seem to be working as it does not register the movement when I go to 'map' the mouse in mode 4...

I was wondering if I have to unplug the joystick...

How can I use my joystick in mode 1 and when I switch to mode 4 the joystick is disabled and mouse becomes the primary control?

??

Offline BlauK

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Mouse Support for Buff Gunners
« Reply #2 on: April 22, 2007, 12:38:37 PM »
Slightly offtopic,
but I still wonder why the gunner shakes all over, but the gun stays steady on target when firing. I'd much rather see the gun shake (and affect the aiming) and everything else stay put.


  BlauKreuz - Lentolaivue 34      


Offline Viking

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Mouse Support for Buff Gunners
« Reply #3 on: April 22, 2007, 12:54:36 PM »
I second (or rather third) the mouse-controlled-guns request. I've wanted that for a long time.

Edit: However, perhaps joystick control better simulates the operation of electrically operated turret guns. Perhaps mouse control is better limited to manually operated guns like those on the dive-bombers and torpedo planes.
« Last Edit: April 22, 2007, 01:03:51 PM by Viking »

Offline Meatwad

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Mouse Support for Buff Gunners
« Reply #4 on: April 22, 2007, 03:54:30 PM »
1way why did you post to a topic thats over 7 years old?



:rolleyes:
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Offline Mr No Name

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Mouse Support for Buff Gunners
« Reply #5 on: April 22, 2007, 03:59:10 PM »
Quote
Originally posted by Meatwad
1way why did you post to a topic thats over 7 years old?



:rolleyes:


people chew ya out all the time for making new threads that have already been discussed in the past.  He just did some searching before posting.  geez ya cant win here no matter what ya do LOL
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Offline Meatwad

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Mouse Support for Buff Gunners
« Reply #6 on: April 22, 2007, 04:18:10 PM »
Nope, especially when posting to very old topics is a big NO-NO now
See Rule 19- Do not place sausage on pizza.
I am No-Sausage-On-Pizza-Wad.
Das Funkillah - I kill hangers, therefore I am a funkiller. Coming to a vulchfest near you.
You cant tie a loop around 400000 lbs of locomotive using a 2 foot rope - Drediock on fat women

Offline Mak333

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Mouse Support for Buff Gunners
« Reply #7 on: April 22, 2007, 05:11:32 PM »
I like this idea, but not for exact same reasons...

It would just be more practical in my mind.
Mak