Author Topic: old terrain holes are back  (Read 331 times)

Offline Brenjen

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old terrain holes are back
« on: April 17, 2007, 12:13:58 PM »
The old holes you could fall into & begin to spin uncontrollably are back. I have a recording of the wild gyrations but not of the act of falling into the glitch/hole. Apparently this glitch lets you fall far enough that your icon can't be seen by others & you can't see them, like you're in a different dimension. The last time it happened to me a few versions ago my squaddies were able to see me, not this time.

Offline Brenjen

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old terrain holes are back
« Reply #1 on: April 18, 2007, 01:06:35 PM »
I'll try to host this film; might work might not but here goes:

Gyrating Firefly

Offline Scca

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old terrain holes are back
« Reply #2 on: April 18, 2007, 01:14:21 PM »
Had that happend to me when I tried to squeeze through to buildings in a town.  Started with a slow wiggle, then the world went CRAZY!!!
Flying as AkMeathd - CO Arabian Knights
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Offline Brenjen

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old terrain holes are back
« Reply #3 on: April 18, 2007, 01:18:50 PM »
This occurred outside of V-2 on TT island in the middle of an open area. As I came around the end of a hill my tank tipped up & a friendly fired at me all at the same time so I don't know if the problem is related to that in any way. It certainly wasn't caused by a structure in my instance. This problem was around a few versions ago but somehow has crept back in.

Offline Brenjen

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old terrain holes are back
« Reply #4 on: April 26, 2007, 07:59:53 AM »
How about this bug; has anyone looked at this yet? (from HTC) It was addressed before in an earlier version.

 I can send the film to you if the link fails you.

Yes I bumped it because it ended up on page three fairly quickly.