Yikes, making terrains is hard and crashy.
I am having trouble making a map that is one elevated grassy square with one small airfield on it.
I make the terrain ok. I place a field on it (smallrwy shape as a "Runway" object). If I build that and load it into AH, I can launch planes, but of course it's weird as there are no hangers, tower, etc.
If I place a twr0 shape as a "Tower" object, a bmh0 shape as a "Hangar" object, a bmh0 as a "Bomb Hgr", a bmh0 as a "Ftr Hgr", and build it, load it in AH, it crashes AH upon loading. Even if I just place a tower and build it, the resulting .res file crashes AH. If I take everything away but the "Runway" object, it again at least doesn't crash AH upon load and I can fly in it.
What I'd like to do is figure out how to create one square of terrain with one "normal" small airfield on it.
Once I figure out how to do that, I'd like to figure out how to add a port and a CV group.
I did it once in a previous incarnation of the Terrain Editor, but can't manage it now in this one.
Any help will be much appreciated.
When I'm done, I'll write up a "Quick Start" guide on how to do these three simple things for people starting from scratch, like me.