Author Topic: WW2OL meltdown??????  (Read 1100 times)

Offline Speed55

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WW2OL meltdown??????
« Reply #15 on: May 14, 2007, 10:46:21 AM »
I only played for a month and didn't really like it.

Every time i logged on i would be running through a field towards enemy ground troops. Drop down, look around to find a target, making sure i wasn't flanked.  Line up my sights with some dude and then bang, i'm dead. The guy that killed me materialized out of nowhere.

It got old real quick, but who knows, maybe some time in the future if they ever work out the bugs i'll give it a try again..... well if it's still around.
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Offline Fulmar

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WW2OL meltdown??????
« Reply #16 on: May 14, 2007, 10:47:16 AM »
Quote
Originally posted by Yeager
but they excel in pissing off each segment off the community one at a time
====
Reminds me of what SOE did to the StarWarsGalaxies community.  Was a great experience for a short while.


I played SWG when it first came out for about 3 months - got turned off when a few buddies stopped playing.  Started up again later when vehicles came out and it made it better, but left soon after.  Played a few months later with a lot of guys I new from another game and that was good, but again got turned off from the buff system.  This was when doctors where millionaires selling buffs for 10k a pop, i preferred the dmg system in the early part of the game.  

Actually I preferred the game the way it was when it first came out (MINUS RUNNING EVERYWHERE and WAITING FOR SHUTTLES).  Never got my mining empire off the ground :(
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Offline Tango

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WW2OL meltdown??????
« Reply #17 on: May 14, 2007, 11:30:18 AM »
Now theres talk about all the Allies bailing and joining the Axis side in protest.

There was even a post by Gophur or Doc saying they wouldn't bring in automatic rifles because it would unbalance the game. I really wonder how they come up with these decisions.
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Offline 68ZooM

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WW2OL meltdown??????
« Reply #18 on: May 14, 2007, 11:35:32 AM »
Quote
Originally posted by Tango
Now theres talk about all the Allies bailing and joining the Axis side in protest.

There was even a post by Gophur or Doc saying they wouldn't bring in automatic rifles because it would unbalance the game. I really wonder how they come up with these decisions.


They have had them for along time now the thompson and the german version (cant recall the name) other auto's also
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Offline Tango

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WW2OL meltdown??????
« Reply #19 on: May 14, 2007, 11:47:11 AM »
Quote
Originally posted by 68ZooM
They have had them for along time now the thompson and the german version (cant recall the name) other auto's also


Rifles not SMGs.

The Garand was what brought up the subject.
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Offline FiLtH

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WW2OL meltdown??????
« Reply #20 on: May 14, 2007, 12:30:15 PM »
All I can say is I told em so. They wouldnt take any advice.

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Offline Gh0stFT

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WW2OL meltdown??????
« Reply #21 on: May 14, 2007, 03:04:00 PM »
i'm there from the start, i think it was 2001 or so, today i think
its still a niche game for some hardcore ww2 gamer, a sim-game
who is still unique because nothing similar is availible today.
Meltdown was from the start if i recall it 6 years ago heh.
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Offline 68Hawk

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WW2OL meltdown??????
« Reply #22 on: May 14, 2007, 05:02:46 PM »
Quote
Originally posted by Fulmar
I played SWG when it first came out for about 3 months - got turned off when a few buddies stopped playing.  Started up again later when vehicles came out and it made it better, but left soon after.  Played a few months later with a lot of guys I new from another game and that was good, but again got turned off from the buff system.  This was when doctors where millionaires selling buffs for 10k a pop, i preferred the dmg system in the early part of the game.  

Actually I preferred the game the way it was when it first came out (MINUS RUNNING EVERYWHERE and WAITING FOR SHUTTLES).  Never got my mining empire off the ground :(


I played SWG for the first two years, managed a guild and a city at various times, and saw the long and tragic slide from something with supremely awesome potential, to something that almost made it, to something that was really unbalanced, to something that was just no longer star wars at all.  So sad.

If they had bothered to care enough about the JTLS upgrade and done it right they could have turned the whole process around right there.  They didn't, and decided to make up a bunch of things that didn't fit, leave missions buggy and monotonous, and to largely freeze development of content for it.  

Shame on them.

If only lucas arts would get back to the Xwing series and really hit it with the quality they used to, before the new movies and the 'new gen' fans and their decidedly low standards.  

I can say I would not be on this game if not for the awesomeness of the Xwing series back in the day.  

Games always die when the devs are more concerned about money than the game.  HTC might be slow in coming out with combat tour, but they still care!  They're trying to do it right.  So glad we're not on a SOE game.
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Offline Ack-Ack

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WW2OL meltdown??????
« Reply #23 on: May 14, 2007, 05:41:38 PM »
Quote
Originally posted by 68Hawk
 So glad we're not on a SOE game.


You got that right.  But to be fair to SOE in regards to the path SWG took in their development, that was all LucasArts.  All development decisions were made by LucasArts, not SOE.  SOE only had input in the support of the game.  The true blame for the demise of SWG and the introduction of the NGE is squarely at the foot of LucasArts.


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Offline Vulcan

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WW2OL meltdown??????
« Reply #24 on: May 14, 2007, 06:56:57 PM »
Quote
Originally posted by Ripsnort
Westy will be by soon to tell us how wrong we all are about WW2OL. ;)

 
:rofl [/B][/QUOTE]

Well tbh I had fun in ww2ol when the numbers were there, the AH MA got a bit repititive, but now I'm back to AH anxiously awaiting ToD.

Haven't seen you ingame for a while rippy ;)

Offline Ripsnort

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WW2OL meltdown??????
« Reply #25 on: May 14, 2007, 08:27:08 PM »
Quote
Originally posted by Vulcan


Well tbh I had fun in ww2ol when the numbers were there, the AH MA got a bit repititive, but now I'm back to AH anxiously awaiting ToD.

Haven't seen you ingame for a while rippy ;)

I hear ya.  I was in Beta and grew bored fast.  Then I grew bored of AH. Still waiting for the AH TOD thing-a-ma-bob.  Meanwhile, you'll find me online between Dec. 21st and Jan. 3rd every year though, during Xmas break, when I actually have some time in my life to get online. ;)

If Hitech Creations did a Korea sim, I'd be online 2 hours a night and give up some sleep! ;)
« Last Edit: May 14, 2007, 08:32:48 PM by Ripsnort »

Offline TheManx

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WW2OL meltdown??????
« Reply #26 on: May 14, 2007, 10:34:57 PM »
Tried to come back for a bit a while back but couldn't get the trial working.

Quote
Originally posted by Furball
It is a shame, because it could be a very fun game when everything was going, you could find a fight.

Good news for HTC though.  Hopefully we will see people like Manx come back to AH.

Offline Tango

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WW2OL meltdown??????
« Reply #27 on: May 15, 2007, 09:33:01 AM »
http://agw.bombs-away.net/showthread.php?t=65181

Getting pretty bad when Gophur is coming into other forums begging for ideas to bring people back to WW2Ol.
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