Author Topic: choice of tuning out channel 1  (Read 405 times)

Offline bashwolf

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choice of tuning out channel 1
« on: February 09, 2000, 01:21:00 PM »
Hiya all, I dont post much so hope this the place.  I would like to have choice of tuning out channel one.  Most of the players are great players but some just talk trash etc.  I ran into player who said that he got 3 kills in a 109 I kindaly responded that it can kill more.  His respond was i know you Moron i was joking.  I think he could of stated "i was Joking around."  etc.  I know sometime we can be dealing with lonely person at home that can use less caffiene or more sex or both.  Also, so if you dont get respond from  me its because I dont want people like above getting upset.  Want respond do private chat and glad to talk to you.  Sorry,  if i didnt answer few of you but you can just private chat.

Bash

 http://www.fly.to/airwolves

Got some pics of few planes at Reno races.  

Offline popeye

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choice of tuning out channel 1
« Reply #1 on: February 09, 2000, 01:35:00 PM »
I would also like to be able to tune out channel 1 at times, just to reduce the radio buffer clutter.  In the meantime, you can use .squelch (playerid) to tune out individual offensive players.

popeye
KONG

Where is Major Kong?!?

Offline hblair

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choice of tuning out channel 1
« Reply #2 on: February 09, 2000, 02:08:00 PM »
I would like to see a simm have 2 buffers.

 1 on the right side for the common BS. And one on the left side for country, squad channel and the important stuff.

 This way important messages wouldn't get scrolled up because -cosmo- and dipsh*t are arguing over who is a better pilot on the common channel.

Offline Sunchaser

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choice of tuning out channel 1
« Reply #3 on: February 09, 2000, 05:06:00 PM »
Well, if this is a "vote" thread, my vote is let us turn it off.

 

Sorrow[S=A]

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choice of tuning out channel 1
« Reply #4 on: February 09, 2000, 07:40:00 PM »
Pyro has said emphatically, in game, that there will never be a mute for channel1. Not gonna happen guys. Your best bet is to identify who is clogging your buffer and .squelch them so you don't miss a six call.

BTW if you read this Pyro, a button in the roster page of the GUI akin to the "tune to" marked "Squelch" would make this process much easier.....


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If your in range, so is the enemy.