Author Topic: Freelook and making a headset for it  (Read 2301 times)

Offline Gianlupo

  • Platinum Member
  • ******
  • Posts: 5154
Freelook and making a headset for it
« Reply #45 on: June 16, 2007, 03:47:22 AM »
Well, I tried it a bit, too, and, actually, it's working, and not too bad. The problem is this system depends too much on the condition of lightning in the room, just as Freelook if you use a strip of white paper. I guess the best try is Freetrack, with the LED array... I'll try it, even though I'm no good with electrical stuff, setting up the LEDs would be troublesome... :p
Live to fly, fly to live!

Offline Vulcan

  • Plutonium Member
  • *******
  • Posts: 9891
Freelook and making a headset for it
« Reply #46 on: June 16, 2007, 03:42:23 PM »
Quote
Originally posted by humble
I just spent a little time fooling with it and from what I can tell its a total waste of time. documentation is pitiful and no actual help file or documentation beyond the website. More then likely a waste of $15 but maybe others will do better.


I got reasonable results, I'm going to try a dark room with a reflective high visibility strip or maybe UV lighting (I play in the dark anyway).

Offline Fulmar

  • Gold Member
  • *****
  • Posts: 3936
      • Aces High Movie Database
Freelook and making a headset for it
« Reply #47 on: June 16, 2007, 03:54:10 PM »
Quote
Originally posted by Vulcan
(I play in the dark anyway).


Careful, your pale white skin may reflect the light off your monitor!  :rofl
In game callsign: not currently flying
Flying off and on since Warbirds
Aces High Movies available at www.derstuhl.net/ahmd2 - no longer aceshighmovies.com - not updated either

Offline Vulcan

  • Plutonium Member
  • *******
  • Posts: 9891
Freelook and making a headset for it
« Reply #48 on: June 16, 2007, 05:20:33 PM »
Quote
Originally posted by Fulmar
Careful, your pale white skin may reflect the light off your monitor!  :rofl


I turn my monitor off as well :)

Offline fsim

  • Zinc Member
  • *
  • Posts: 8
Freelook and making a headset for it
« Reply #49 on: June 26, 2007, 01:07:01 PM »
Quote
Originally posted by Gianlupo
Fsim, why do you say that AH has 5 DOF? Hasn't it 6?

I just bought a webcam, and tried it with Freelook... it works, but it's not satisfactory.... how about cachya? Do you need to make the room dark, or can you play with any light condition? Is it fast enough? What about FPS drop? Can it work like TrackIR on all the DOF? It's just less than 12 euros, but I'd like to know if it works, before buying it! ;)

Thanks for the answers! :)


Gianlupo, it is 5DOF because AH cannot take roll control through joystick axis. ( I couldn't find it anywhere ). Dark room is much better, and adjusting prefered contrast setting can help to screen out bright objects. Response time is acceptable, I do feel delay but not too much. There is no significant FPS drop in AHII; but in Armed-A, my FPS drops from 20 to 15. Cachya does do 6DOF, you can see the 6axes move from control panel, game option.  Bad document, no help, hate this. I spend 2-3 nights to figure out how to use it. Even emailed customer service for help.

Offline BoilerDown

  • Silver Member
  • ****
  • Posts: 1926
Infra-red Webcams?
« Reply #50 on: July 09, 2007, 12:18:19 PM »
I'm new to this game and forum (though I played AirWarrior3 a while ago).  Was interested in the head tracker devices I was reading about here.

Instead of modding a regular web cam, has anyone tried using one of the ones that supposedly does "night vision"?  They have infra-red LEDs built in, then you would only need reflectors I would think.

Here's a good example:
http://www.newegg.com/Product/ProductReview.aspx?Item=N82E16826271011

Think it would work?



Boiler Down (aka Boildown)
Go Purdue!
Boildown

This is the Captain.  We have a lil' problem with our entry sequence so we may experience some slight turbulence and then... explode.

Boildown is Twitching: http://www.twitch.tv/boildown