Author Topic: Film Viewer  (Read 239 times)

Offline macleod01

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Film Viewer
« on: May 26, 2007, 09:57:54 AM »
Ok, not sure if its ment to be this way, but its a bit annoying. The film viewer doesnt use the recorded skins. Im trying to get an exact picture from an exact angle, that cant be got by using normal external views. But the film viewer doesnt save the skin. Is there any reason for this? Or is it just because the skin im using isnt in game? Any ideas?
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline fuzeman

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Film Viewer
« Reply #1 on: May 26, 2007, 02:25:10 PM »
Just the way it is. Skins and films do not go together.
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

"Masters of the Air" Scenario - JG54

Offline macleod01

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Film Viewer
« Reply #2 on: May 26, 2007, 05:14:06 PM »
ahhh ok, Thanks Fuze. I was afraid that was the answer. Oh well :(
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline Brooke

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Film Viewer
« Reply #3 on: May 27, 2007, 05:53:03 PM »
Another weird thing about the film viewer is that ships get out of sync.  If you bombed or torpedoed a ship in the game then run the film of it, you can find that the ship is far away from the bombs or torpedoes in the film.

It is too bad, as I like to use the film viewer to take pics of certain events in scenarios, and getting pics of bomb and torpedo hits on ships sometimes just doesn't work.