I know what the time is supposed to be - 15 mins. But logically, if we run through with buffs and drop all 3 hangers in the span of 1 minute, and then they start respawning out of sequence, and come up more than several minutes apart, something must be off.
I know, without a 15 minute film of the event, we can't prove nothin' as they say. I do know that we let all three hangers respawn to get them into sequence, and still had the same problem. Next time we'll run film and make sure.
I like the new V bases layout, and the V15 defenders were on the ball spawning like mad the second a hanger came up. A couple of big bombs on the big pad hanger when it popped would get you an immediate 3-5 kills, and if the other hangers popped, they were scurrying off the big pad like cockroaches while you were busy killing them.
I just had to wonder if there isn't a random element, or something knocking it out of synch. AH is software, and the hangers are on a simple timer someplace, and there are potentially things that could change the time in a computer program. I'm not talking hacking or anything, I'm just wondering if the timer stops for a few seconds to check damage/status/kills if I drop bombs on targets in a dead hanger, throwing the timer off.
Again, not a big deal, but it got me wondering what was happening.
to the defenders - you took it, you held it for a while, and now we know to come back and carpet bomb you when you do it again 