Event begins at 10PM EDT
All are welcome
Last Day at Lexington
As the Sun rose on May 8th many pilots aboard Task Force 17 especially the
Lexington did not know what the days events would later entail upon them. As
they had the previous day, The Air groups of the Lexington and the Yorktown
were going to launch again. On the 7th they sunk the light carrier Shoho but this
time they would launch against Shokaku and Zuikaku. The Japanese pilots,
mostly Pearl Harbor Veterans would launch a sixty-nine plane strike force to
attack TF 17. Lexington Air Group was spread through the clouds the Japanese
fleet had used as protection. The SBD’s from the “Lady Lex” managed to get
some bombs onto the Shokaku but she would survive. The Lexington on the
other hand, would not. The Japanese battled through the American defenses in a
dogfight covering miles of ocean. Four Wildcats and five SBD’s were lost in the
defense of Lexington. Naval airmen and shipboard gunners accounted for 19 of
the Japanese attackers. The attack damaged the Yorktown and aerial torpedoes
mortally wounded Lexington and she sank later that evening taking 33 aircraft to
the bottom with her. In this event we will be recreating the defense of
Task Force 17.
Arena
SEA
Country Percentages
Allies-40%
Axis-60%
Allies:
Units:
F4F-75% of Allied Forces
SBD-25% of Allied Forces
Restrictions:
No manning Ship Guns
Axis:
Units:
A6M2-50% of Axis Forces
D3A1-25% of Axis Forces
B5N2-25% of Axis Forces
Orders:
Sink the Lexington
Restrictions:
Zekes may or may not carry bombs
Victory Conditions
Lexington-300 pts
Yorktown-300 pts
Aircraft 10 points
Arena Settings
1. Terrain – Coral Sea
2. Icon range – short
3. Radar – off
4. Fighter and bomber warning range - 63,360 feet
5. Tower warning range - 63,360 feet
6. Vissibility – 10 miles
7. Wind – none
8. External view bombers (F3) – on
9. Friendly collisions - off
10. Enemy collisions – on
11. Kill shooter – off
12. Fuel burn rate - 1.5
13. Game time – 6 A.M.
14. Ack .5