Author Topic: Invisible Holes  (Read 305 times)

Offline Sloehand

  • Silver Member
  • ****
  • Posts: 874
Invisible Holes
« on: June 06, 2007, 01:52:25 PM »
Getting real tired of driving GV's into invisible holes that you can't identify.  And they are not just at or near water, but fairly inland as well.  If they are there on pupose then make them clearly identifiable like water is.  Otherwise, fix them please.  They are worse than invisible trees as once your in, there is no way out.
Jagdgeschwader 77

"You sleep safe in your beds because rough men stand ready in the night to visit violence on those who would do you harm."  - George Orwell
"Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety." - Benjamin Franklin

Offline Spikes

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15721
    • Twitch: Twitch Feed
Re: Invisible Holes
« Reply #1 on: June 08, 2007, 06:18:25 AM »
Quote
Originally posted by Sloehand
Getting real tired of driving GV's into invisible holes that you can't identify.  And they are not just at or near water, but fairly inland as well.  If they are there on pupose then make them clearly identifiable like water is.  Otherwise, fix them please.  They are worse than invisible trees as once your in, there is no way out.


that and driving an LVT toward land to a V-base and driving on land/water.

(acts like water, but you are on land)
i7-12700k | Gigabyte Z690 GAMING X | 64GB G.Skill DDR4 | EVGA 1080ti FTW3 | H150i Capellix

FlyKommando.com

Offline BMathis

  • Platinum Member
  • ******
  • Posts: 4830
Invisible Holes
« Reply #2 on: June 08, 2007, 01:11:46 PM »
I agree, Tried to land a goon on the Green part near the sand/water and sunk. This bug needs to be addressed
BMathis
B~Smooth Xtreme Racing (Retired)
Aces High CM Staff (Retired) [Koth, Xtreme Racing League]

Offline Spikes

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15721
    • Twitch: Twitch Feed
Invisible Holes
« Reply #3 on: June 08, 2007, 01:17:30 PM »
Quote
Originally posted by bnasty
I agree, Tried to land a goon on the Green part near the sand/water and sunk. This bug needs to be addressed




that, and when you drive tanks on beaches...maybe make them drive a lil slower...I doubt tanks went 30mph on sand...if they even did at all.
i7-12700k | Gigabyte Z690 GAMING X | 64GB G.Skill DDR4 | EVGA 1080ti FTW3 | H150i Capellix

FlyKommando.com