yes Yes YES!!! I love this idea, and the ships should be somewhat mission specific, since we allready have the do everything river barges, we should differentiate, like a tanker to bring up the fuel if it had been hit, an ords/ammo ship to resupply that, an acky ship(stupid name i know) that would bring supplies specific to causing ack to be repaired faster, and a general buildings repair string of barges(the ones we are allready using as the jack of all trades tug and barge trains would be perfect, also # of barges from that string that are destroyed will have a direct correlation with the # of town buildings/hangars/other buildings that are repaired/come back). It will also add a little more immersion and some strategy to the whole base capturing process, also I'd love to be the designated ship scouter/hunter during base capturing operations (better than those freeking indestructa-trucks that move wayyyyy too fast, are sneaky, and are just little friggin h*ll spawns in general).
Just my 2 cents and my venting about my hatred of those d*mn trucks,
~Balance1