Originally posted by WxMan
the majority of damage done to the Axis bases and City was due to fighters and fighter bombers
Daddog said the majority of objs destroyed was by the 56th. The bombers where used to take out Air fields which of course has less objects than a city.
Had bomber formations been enabled for the first frame, I would have reduced the number of bomber pilots and added them as escorts
That is what happened frame 2. Not only can you assign more pilots to fighters, but you can give more squads Escort/Sweep roles and not Attack roles.
Those arguing that Formations aren't more effective are not looking at the results of the last 2 frames. In frame 1 the AFs were hardly damaged with no buffs getting home (or so it sounded like from those flying them). In frame 2, the buffs took out the fields and most made it home.
With less pilots. The 5 p51's that cleaned up A46 took out 1 maybe 2 hangers, the initial buff raid flattened the place. Obviously these 51s dropped ord on takeoff during the first attack , helped sweep for the buffs, then rearmed and put the finishing touches on A46.
The rule changes were to help the 'fun factor', not score balance imo. Less obj = more action. I think we can say we all saw more action. Notice no complaints about being bored. The formations gave more fun to the bombers pilots, notice no 'I got shot down...its unfair' posts.