SINK THE TIRPITZ
The year is 1944. The Western Allies' bloody effort to
move supplies to the Soviet Union along the Murmansk
gauntlet is in full swing. Yet every officer in the
Admiralty, and every seaman and sailor on the ice-
coated ships, still fears the sudden appearance of
Germany's super battleship, "Tirpitz," which can
effortlessly sink an entire convoy if she chooses.
All attempts to destroy her have thus far failed. Now the
carriers HMS Formidable and HMS Emperor, assisted
by long-range Mosquitos and Lancasters, will try again.
Thanks to Storch for the research and effort in creating
this setup, which pits the American-built Corsairs and
Hellcats of the fleet against the Luftwaffe. Remember to
utilize the nice Fleet Air Arm skins for your carrier
planes.
ALLIES (BISHOPS)
Land-based: Lancaster
Mosquito
Spitfire Mark 8
Carrier-based (TG8, TG37):
F4U-1, F4U-1A Corsair
F6F-5 Hellcat
SBD-5
TBM
AXIS (ROOKS)
Bf-109G2
Bf-109G6
Bf-110G2
FW-190A5
Ju-88 at rear bases (A53-55, 57-58)
NOTES:
The Tirpitz is represented by the fleet running between
A42 and A43. There are no planes on the carrier.
All ships are hardened to 125, the same setting as
towers and runways. You will need to drop 125 1000-lb
bombs on a ship to sink it, and it will regenerate in
approximately one minute.
Many, if not most of the bases, are neutral Knight. This
is NOT to simulate an actual neutral country, but rather
is designed to channel the action. Some of these bases will
probably be changed as the setup progresses and we
learn more.
OTHER SETTINGS:
Radar is historical to 1944:
Tower: 158,400
Sector: 343,200
Planes flying under 500 feet will be under the radar's
coverage.
Strat is disabled
Killshooter is ON.
Friendly collisions are off (carrier operations are virtually
impossible otherwise).
Fuel burn rate is 1.0
Visibility is 12 miles.
Ack settings are .25 for low-level ack, .1 for puffy ack.
AND PLEASE REMEMBER: Civil behavior is valued,
and required, in this arena.