Well after reading the OE Tutorial, the OE help file, the AC3D.txt file
finding the poly ID's
and numorus searches in the forums I managed to find enough info
to get a 3ds model imported
into the AC3D program and saved as a .ac file then imported into
the object editor, then added in a terrain whew i'm exausted......
Not a WWII sim type object but none the less an object, how ever it
would be cool in a desert terrain with a 50cal mounted on the top...
Mid