I play my Xbox360 games on my 52" TV in 1080i, looks killer. Oh, and I play AH on my TV too
68Hawk, Although I agree that GT, PGR1 to 3, NFS whatever are rather arcadish, Forza 2 is actually pretty good when it comes to physics. It gotd the basics such as independent wheel suspension, independent shocks/struts travel accoring to damper/rebound settings, wheel "grip" according to camber/caster settings.
A good example would be Sebring, coming into the Sunset bend, you can ear the car runing from one concreete slab to the other, and you feel the lost of traction when the car does so.
You actually have fun flirting with the car's limit, inducing a slight oversteer in turn entry with a rear engine car, or controlling torque understeer in your 400HP civic.
As you, I play only realistic wanabee sims, LFS or the GTR2/RACE/GTL series, same for flight sims. I want to feel what I'm feeling when I'm pushing my firebird around the corners, and I do.
When it comes to Forza, it's as good as it gets for consoles, and dam close of PC sims, but how would you know? You haven't played it.