Aces High Bulletin Board
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Calendar
Login
Register
Hitech Creations Home Page
Aces High Bulletin Board
»
General Forums
»
Terrain Editor
»
Need help with grid
« previous
next »
Print
Pages:
1
[
2
]
Go Down
Author
Topic: Need help with grid (Read 1675 times)
MstWntd
Copper Member
Posts: 261
Need help with grid
«
Reply #15 on:
August 24, 2007, 11:30:36 PM »
Maybe on that very center island...a tank town?...make them spawn from the other bigger islands.
My .02
Logged
NHawk
Silver Member
Posts: 1787
Need help with grid
«
Reply #16 on:
August 25, 2007, 06:17:42 AM »
Speed, I wasn't suggesting that you stop working on your terrain. I was just giving my interpretation about the feelings of existing maps.
Logged
Most of the people you meet in life are like slinkies. Pretty much useless, but still bring a smile to your face when you push them down the stairs.
-------------------------------
Sometimes I think I have alzheimers. But then I forget about it and it's not a problem anymore.
Speed55
Silver Member
Posts: 1263
Need help with grid
«
Reply #17 on:
August 27, 2007, 07:11:16 PM »
Something new.. hopefully better design wise.
Now i need to take some time to figure out where to place the fields.
«
Last Edit: August 27, 2007, 07:13:50 PM by Speed55
»
Logged
"The lord loves a hangin', that's why he gave us necks." - Ren & Stimpy
Ingame- Ozone
BlauK
Platinum Member
Posts: 5091
Need help with grid
«
Reply #18 on:
August 28, 2007, 03:30:40 AM »
Another feasible way to try is to first plan the base locations on empty grid, and only then draw land and water and altitudes.
This way there may be fewer slips in country balances and distances between bases, or distances to HQs etc.
Logged
BlauK
reuz
- Lentolaivue 34
Speed55
Silver Member
Posts: 1263
Need help with grid
«
Reply #19 on:
August 29, 2007, 09:38:47 AM »
So here's a rough layout..
Trying to keep the strats together for the bomber guys.
Plenty of furball areas.
Tried to make sure that there are no dead ends.
Kept the capitals and uncapturable bases a little ways away from the main fighting points.
Is this submitable to HTC?
«
Last Edit: August 29, 2007, 09:48:41 AM by Speed55
»
Logged
"The lord loves a hangin', that's why he gave us necks." - Ren & Stimpy
Ingame- Ozone
Denholm
Plutonium Member
Posts: 9667
Need help with grid
«
Reply #20 on:
August 29, 2007, 09:50:01 AM »
It seems to me the bottom country's HQ is easier to attack than the other two. Perhaps move those airfields, GV bases, and ports from team yellow off of the island with the other blue team airfields on it?
Logged
Get your Daily Dose of Flame!
FlameThink.com
No. 603 Squadron
... Visit us on the web, if you dare.
Drug addicts are always disappointed after eating Pot Pies.
Speed55
Silver Member
Posts: 1263
Need help with grid
«
Reply #21 on:
August 29, 2007, 10:18:44 AM »
I can move the blue HQ over to 10,6,4 or
Re-draw and generate the terrain with the island extending into 14,8 and 14,9 and then placing the yellow fields a little further back.
Logged
"The lord loves a hangin', that's why he gave us necks." - Ren & Stimpy
Ingame- Ozone
BlauK
Platinum Member
Posts: 5091
Need help with grid
«
Reply #22 on:
August 29, 2007, 03:16:14 PM »
Also the yellow HQ is pretty far away from blue bases.
Logged
BlauK
reuz
- Lentolaivue 34
Speed55
Silver Member
Posts: 1263
Need help with grid
«
Reply #23 on:
August 29, 2007, 04:51:45 PM »
Logged
"The lord loves a hangin', that's why he gave us necks." - Ren & Stimpy
Ingame- Ozone
Print
Pages:
1
[
2
]
Go Up
« previous
next »
Hitech Creations Home Page
Aces High Bulletin Board
»
General Forums
»
Terrain Editor
»
Need help with grid