Author Topic: Kill Stealers  (Read 2044 times)

Offline SEraider

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Kill Stealers
« on: September 03, 2007, 05:25:41 PM »
I was engaged with a formidable opponent in a P-51d last night and as fate would turn out, I won the match by clipping the poor lads wing.  My respect for my opponent went to anger as he somehow felt that he had any business at 10k feet, spinning out of control, to remain in the cockpit.  

Now, lets be honest.....We all have seen this before.  Nevermind that my opponent should have bailed and allocated the victory to me; but that a veteran of my country decide to follow him down and pump rounds into the defeated opponent, STEALING MY KILL!

After I gave him my 2 cents (more than that), he did what he could only do in that situation; play dumb!

So I have this idea, why can't AHII come up with a solution that when an adversaries craft becomes disabled that the victory is secured to the worthy?  What do I mean?

Ok, the victory goes to the most worthy (round pumping) after the adversaries plane does the following:

1. Engine shuts down
2. Lost elevators
3. Lost wings

When this happens, any rounds pumped into the disabled aircraft afterwards would have no effect at all.  Think of it as shooting a tree in the game; no effect.  Therefore, no stealing kills.  

SEraider
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* History is only recent.
* Stick and Stones won't break my bones, but names could "hurt" me.

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Offline Spikes

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Kill Stealers
« Reply #1 on: September 03, 2007, 05:28:28 PM »
So a guy looses his elevator to an auto ack...and another guy rips off his wings...auto ack gets the kill?

Quote
Originally posted by SEraider

When this happens, any rounds pumped into the disabled aircraft afterwards would have no effect at all.
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Offline NoBaddy

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Kill Stealers
« Reply #2 on: September 03, 2007, 05:29:49 PM »
There is another way to look at this and, in the end, it will cause you a lot less grief. There are no stolen kills, just over zealous help. :)
NoBaddy (NB)

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Offline SEraider

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Kill Stealers
« Reply #3 on: September 03, 2007, 05:32:24 PM »
Quote
Originally posted by SpikesX
So a guy looses his elevator to an auto ack...and another guy rips off his wings...auto ack gets the kill?


Great question!!  I would propose among other things a proxy?  Is that reasonable?:confused:
* I am the embodiment of Rule #14
* History is only recent.
* Stick and Stones won't break my bones, but names could "hurt" me.

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Offline Grits

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Re: Kill Stealers
« Reply #4 on: September 03, 2007, 05:33:07 PM »
Quote
Originally posted by SEraider
a veteran of my country decide to follow him down and pump rounds into the defeated opponent, STEALING MY KILL!


Kill quicker.

WooooWOOOOOOOO!!

Offline SEraider

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Re: Re: Kill Stealers
« Reply #5 on: September 03, 2007, 05:35:06 PM »
Quote
Originally posted by Grits
Kill quicker.

WooooWOOOOOOOO!!


I have already taken his wing out and he is spinning out of control.  What more is needed?:confused:
* I am the embodiment of Rule #14
* History is only recent.
* Stick and Stones won't break my bones, but names could "hurt" me.

CO Screaming Eagles

Offline SFCHONDO

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Kill Stealers
« Reply #6 on: September 03, 2007, 05:44:00 PM »
Other than stealing squadie kills, (which is great fun) it's pretty lame. Next time follow that guy around and when he gets into a situation and needs saving, just fly over him and say. Dam I would help ya, but I'm busy out looking to steal someones kills.  :D Or if he is winning a fight fly in front of him and make him kill shoot himself :)
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Offline CAF51

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Kill Stealers
« Reply #7 on: September 03, 2007, 05:50:11 PM »
The solution to any kill stealing is some good ol' team killing. :aok

Offline C(Sea)Bass

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Kill Stealers
« Reply #8 on: September 03, 2007, 05:51:12 PM »
yes that works so well with kill shooter on.

Offline CAF51

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Kill Stealers
« Reply #9 on: September 03, 2007, 05:54:15 PM »
Wow forgot 'bout that.  Shows the last time I was in the pay server.

oh yah back on topic,switch sides, then team kill... the other team... that was your team.

Offline Vad

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Re: Kill Stealers
« Reply #10 on: September 03, 2007, 06:01:06 PM »
Quote
Originally posted by SEraider
I was engaged with a formidable opponent in a P-51d last night and as fate would turn out, I won the match by clipping the poor lads wing.  My respect for my opponent went to anger as he somehow felt that he had any business at 10k feet, spinning out of control, to remain in the cockpit.  

Now, lets be honest.....We all have seen this before.  Nevermind that my opponent should have bailed and allocated the victory to me; but that a veteran of my country decide to follow him down and pump rounds into the defeated opponent, STEALING MY KILL!

After I gave him my 2 cents (more than that), he did what he could only do in that situation; play dumb!

So I have this idea, why can't AHII come up with a solution that when an adversaries craft becomes disabled that the victory is secured to the worthy?  What do I mean?

Ok, the victory goes to the most worthy (round pumping) after the adversaries plane does the following:

1. Engine shuts down
2. Lost elevators
3. Lost wings

When this happens, any rounds pumped into the disabled aircraft afterwards would have no effect at all.  Think of it as shooting a tree in the game; no effect.  Therefore, no stealing kills.  

SEraider
Columnist for AHII times and AP :cool:


It's not necessary to change anything, current model works fine. You should  practice  your gunnery
Your score shows that you  have zero assists in this tour. It means that you completely missed.

Offline Spikes

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Re: Re: Kill Stealers
« Reply #11 on: September 03, 2007, 06:02:52 PM »
Quote
Originally posted by Vad

Your score shows that you  have zero assists in this tour. It means that you completely missed.


Pwnt.
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Offline soda72

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Re: Re: Kill Stealers
« Reply #12 on: September 03, 2007, 06:07:36 PM »
Quote
Originally posted by Grits
Kill quicker.

WooooWOOOOOOOO!!


To bad they removed that video....

:lol

Offline E25280

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Re: Re: Kill Stealers
« Reply #13 on: September 03, 2007, 06:17:33 PM »
Quote
Originally posted by Vad
It's not necessary to change anything, current model works fine. You should  practice  your gunnery
Your score shows that you  have zero assists in this tour. It means that you completely missed.

Quote
Originally posted by SpikesX
Pwnt.
Not necessarily.  His killstats page shows 5 kills that are not yet reflected on his scores page (which shows zero kills along with his zero assists).

Jury is still out.
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Offline SEraider

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Re: Re: Kill Stealers
« Reply #14 on: September 03, 2007, 06:18:31 PM »
Quote
Originally posted by Vad
It's not necessary to change anything, current model works fine. You should  practice  your gunnery
Your score shows that you  have zero assists in this tour. It means that you completely missed.
* I am the embodiment of Rule #14
* History is only recent.
* Stick and Stones won't break my bones, but names could "hurt" me.

CO Screaming Eagles