Originally posted by NHawk
I want to say a couple of things. This quote from HT is over used.
Originally posted by HiTech
This is a false assumption.
The game was designed to have fun at different types of combat. Conquering bases is just a means to promote combat and hence fun. But by no means is it more or less justified than going out and just mixing it up.
HiTech
Do you expect him to say "WAIT... a few of you are playing my game wrong!"? He's not a stupid man. He wouldn't do that.
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I'm a little confused here, NHAwk. After all, if the question is "What is the game's designed purpose, how is it SUPPOSED to be played," how can the quote be overused? The Designer himself is directly answering the question, explaining the way the "war" firs in with overall purpose. Aren't you arbitrarily ignoring the possibility that he just might MEAN what he said? Maybe, just maybe, he's actually telling us the truth about what he had in mind?
Bottom line seems to be that resetting is no better and no worse than any other style of play. I only occasionally get into base capture, but I fully appreciate -- and would defend -- your right to enjoy your style of play; why is it seem to bug you so much to see me just fly around and shoot stuff?
And why can't we fly around each other effectively? I'll often up in "defense", trying to kill off guys who are attacking a base...and in doing that, my desire to blow up red stuff HELPS your game play. We can get along just fine, in the same arenas. And after all, we already have arenas that functionally serve as combat (AvA) and capture (EW/MW) arenas...and it appears that most players prefer the mixed approach after all.
I'd argue that HT's steadfast refusal to endorse ideas like Fightertown, and his expressed regret that Donut was approved, are evidence that he WANTS different play styles to coexist, side by side.I'd suggest the best answer is to do what you enjoy, and stop stressing about what other people do. Works great from my end...