Author Topic: Da  (Read 1915 times)

Offline WaRLoCkL

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« Reply #15 on: September 28, 2007, 01:54:38 PM »
Quote
Originally posted by SlapShot
What your not understanding is that some stunninghunks (who pay their $15) go out of their way to ruin the enjoyment of others (who also pay their $15).

So is it fair for them to ruin my fun ? ... does my $15 not count ? Enjoyment is a double-edged sword. If I am fighting in my FM2 against "like" planes, then how is it fair to my $15 to get picked by a 262 or a 163 ?

What he is asking for is not to neuter the DA ... just make it enjoyable for all ... very simple.

Enable the 262s and 163 only at the farthest bases from the "Furballers Map" ... that might help ... that way if those who want to duel in those planes ... then have at it ... to get from there to the "Furball" area will take some time and maybe discourage at least some of the "griefers".


Well slapshot then u would be forgetting about the fun this guy may be having, however not fair to u, it would not be fair to him if he could not take a 262 up when he wanted to.

Dedalos offered a fair compromise, its a suggestion not a complaint.

not saying what u said was wrong, but the guy doing this pays his 15 dollars as well.

Offline WaRLoCkL

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« Reply #16 on: September 28, 2007, 01:59:35 PM »
Quote
Originally posted by jhookt
burn mult is 1 in the DA 262 will cross the map easily. and besides what about the people that like to stall fight 262's at sea level.



maybe if you and Ded both work on it you could find a crumble of cheese for this cheap wine.


Who peed in your cornflakes bro?? All dedalos did was post a compromise, however this is why i told him to post in the WISHLIST forum to prevent meaningless bashing.

Offline SlapShot

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« Reply #17 on: September 28, 2007, 02:13:51 PM »
Quote
Originally posted by jhookt
burn mult is 1 in the DA 262 will cross the map easily. and besides what about the people that like to stall fight 262's at sea level.



maybe if you and Ded both work on it you could find a crumble of cheese for this cheap wine.


Did I say anything about fuel ? ... I mentioned that the "time" (to get from there to the "Furball" area will take some time and maybe discourage at least some of the "griefers") would hopefully be the "boring" factor and discourage the "griefing".

What does altitude have to do with it ? ... you can stall fight those planes 1000 ft above ground level or 1000 ft above sea level ... the hardpan is the hardpan.

You need to figure out the difference between a "whine" and a "response". I was not whining ... I was responding to a post and then offering some suggestions on the original idea.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline SlapShot

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« Reply #18 on: September 28, 2007, 02:22:50 PM »
Quote
Originally posted by WaRLoCkL
Well slapshot then u would be forgetting about the fun this guy may be having, however not fair to u, it would not be fair to him if he could not take a 262 up when he wanted to.

Dedalos offered a fair compromise, its a suggestion not a complaint.

not saying what u said was wrong, but the guy doing this pays his 15 dollars as well.


War ... I am not, nor ever will be, a subscriber to "pissin' in someone elses pool".

If Dedalos and I have setup up to fight you and one of your squaddies at the north end of the Furballers lake ... the 4 of us are engaged and dukin' it out ... then some tard in a 163 or a 262 decides that he is going to drop in on our party and "pick" all of us. Note the planes we are in have no chance at engaging either of these planes and putting a stop to the "picking".

Yeah ... I'll bet that is a blast for him ... but how is that fun for us. We go thru the effort to setup the fight ... start the engagement ... and some ****** gets to freely spoil it for us ... just cause he paid $15 ... I think not.

Nowhere did I say that he couldn't up a 262 ... it just doesn't have to be near the "Furball" area so that ******s like that can piss in the pool.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Ghastly

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« Reply #19 on: September 28, 2007, 02:26:50 PM »
Actually, the best way I can think of to permanently fix most of the variations of this kind of assininity in the DA is to add a few commands to the FE:

Upon entering the arena, your ability to render anyone in another vehicle is completely disabled (an arena setting).  To be able to see someone else (and to damage them), your OPPONENT has to type:

.visenable

At which point both you and your opponent get a Server message
Damage and visibility to has been enabled for

This way, to duel or train, you and the other player would each have to enable each other - otherwise, anyone not on your visenable list is not rendered on your FE nor you on theirs, so they can't shoot you, or interfere with your flight/fight, and you won't interfere with theirs - even accidentally.  

(This was something like what I'd originally suggested to another sim, due to the number of Tardlet's who'd interrupt training sessions.)  

Pretty soon, the Tardlet's who would otherwise be pains in the hineys would get tired of flying around in a seemingly empty arena with no one to bother except on radio, and go be an annoyance somewhere else - like the MA.

"Curse your sudden (but inevitable!) betrayal!"
Grue

Offline WaRLoCkL

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« Reply #20 on: September 28, 2007, 02:30:17 PM »
Quote
Originally posted by SlapShot
War ... I am not, nor ever will be, a subscriber to "pissin' in someone elses pool".

If Dedalos and I have setup up to fight you and one of your squaddies at the north end of the Furballers lake ... the 4 of us are engaged and dukin' it out ... then some tard in a 163 or a 262 decides that he is going to drop in on our party and "pick" all of us. Note the planes we are in have no chance at engaging either of these planes and putting a stop to the "picking".

Yeah ... I'll bet that is a blast for him ... but how is that fun for us. We go thru the effort to setup the fight ... start the engagement ... and some ****** gets to freely spoil it for us ... just cause he paid $15 ... I think not.

Nowhere did I say that he couldn't up a 262 ... it just doesn't have to be near the "Furball" area so that ******s like that can piss in the pool.


If this happend in DA then it might be a little upsetting, however in MA thats totally acceptible.

However if a 262 jumped in my coolaid in the DA i would Ho him to no end.

Besides i get a shiny new plane, and can go back and HO him again.

Thats why its a good idea to disable them at alot of the fields.

So if the lil puke wants to fly for 40 minutes to get to me then he can be my guest cause i will kill him in a heartbeat;)

Offline SlapShot

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« Reply #21 on: September 28, 2007, 02:36:02 PM »
Quote
Originally posted by Ghastly
Actually, the best way I can think of to permanently fix most of the variations of this kind of assininity in the DA is to add a few commands to the FE:

Upon entering the arena, your ability to render anyone in another vehicle is completely disabled (an arena setting).  To be able to see someone else (and to damage them), your OPPONENT has to type:

.visenable

At which point both you and your opponent get a Server message
Damage and visibility to has been enabled for

This way, to duel or train, you and the other player would each have to enable each other - otherwise, anyone not on your visenable list is not rendered on your FE nor you on theirs, so they can't shoot you, or interfere with your flight/fight, and you won't interfere with theirs - even accidentally.  

(This was something like what I'd originally suggested to another sim, due to the number of Tardlet's who'd interrupt training sessions.)  

Pretty soon, the Tardlet's who would otherwise be pains in the hineys would get tired of flying around in a seemingly empty arena with no one to bother except on radio, and go be an annoyance somewhere else - like the MA.



Definately a cool idea !!! ... or

What about something like the Mission editor but make it a Dueling editor.

Someone sets up a dueling mission and then invites those into the mission ... this would work from 1 v 1 duels and many vs many duels.

Those who ARE NOT in the mission CANNOT kill those who are in the mission. Also, the icon colors would change, like in a mission, so you can differentiate those you are actually fighting and those who wish they can be in the fight.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline humble

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« Reply #22 on: September 28, 2007, 02:38:35 PM »
you cant legislate common sense. I had a 262 trying to pick my 109E and ki-61 last time up..popped him in the nose a few times and he left. Yes its a problem...but fun its not that big a deal. You just hunt the dweebs down till they leave...then go back to your fun.


The more quality sticks we get at furball island the easier it will be to manage.

Now if we enable the 262/163 in the AvA all the time then the dorks will go there...and at least someone will use the darn thing
:D

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Offline dedalos

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« Reply #23 on: September 28, 2007, 02:59:17 PM »
Quote
Originally posted by Tiger
Ded,

You don't like the MA, you don't like the DA, you don't like AvA...  why do you play?  Save your $15 and go to a movie or something dude.



Seriously, lighten up, it's a game not life.  Let the guys who pay their $15 enjoy it their way.


On the contrary, I think you just dont understand what you read.  I love this game, the AvA, the MA, and the DA.  This si why I play it.  It is some of the people that play this game I don't like.  

Do you really think I asked for something unreasonable here?  They can enjoy doing what they want. I m not trying to stop anyone.  However, they do stop me.  I guess thats OK eh?  

BTW, DA = dueling arena.  That implies a purpose for it, no?

JHook, keep in mind that every time I refer to idiots in general, you are in the group. Dont feel left out please.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline SlapShot

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« Reply #24 on: September 28, 2007, 03:25:13 PM »
Quote
Originally posted by WaRLoCkL
If this happend in DA then it might be a little upsetting, however in MA thats totally acceptible.

However if a 262 jumped in my coolaid in the DA i would Ho him to no end.

Besides i get a shiny new plane, and can go back and HO him again.

Thats why its a good idea to disable them at alot of the fields.

So if the lil puke wants to fly for 40 minutes to get to me then he can be my guest cause i will kill him in a heartbeat;)


Well ... we are talking about the DA here so need need for an MA comparison.

Yeah ... we get shiny new planes, but all our effort went to shat for some griefer ... also, you can't HO someone who doesn't want to be HOed.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline FBBone

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« Reply #25 on: September 28, 2007, 03:25:31 PM »
Quote
Originally posted by SlapShot
Definately a cool idea !!! ... or

What about something like the Mission editor but make it a Dueling editor.

Someone sets up a dueling mission and then invites those into the mission ... this would work from 1 v 1 duels and many vs many duels.

Those who ARE NOT in the mission CANNOT kill those who are in the mission. Also, the icon colors would change, like in a mission, so you can differentiate those you are actually fighting and those who wish they can be in the fight.


BRILLIANT!!!


That is a very good idea indeed, I shall now go drink to celebrate your genius!

Offline Xargos

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« Reply #26 on: September 28, 2007, 03:25:39 PM »
Quote
Originally posted by Ghastly
Actually, the best way I can think of to permanently fix most of the variations of this kind of assininity in the DA is to add a few commands to the FE:

Upon entering the arena, your ability to render anyone in another vehicle is completely disabled (an arena setting).  To be able to see someone else (and to damage them), your OPPONENT has to type:

.visenable

At which point both you and your opponent get a Server message
Damage and visibility to has been enabled for

This way, to duel or train, you and the other player would each have to enable each other - otherwise, anyone not on your visenable list is not rendered on your FE nor you on theirs, so they can't shoot you, or interfere with your flight/fight, and you won't interfere with theirs - even accidentally.  

(This was something like what I'd originally suggested to another sim, due to the number of Tardlet's who'd interrupt training sessions.)  

Pretty soon, the Tardlet's who would otherwise be pains in the hineys would get tired of flying around in a seemingly empty arena with no one to bother except on radio, and go be an annoyance somewhere else - like the MA.




:aok
Jeffery R."Xargos" Ward

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Offline SlapShot

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« Reply #27 on: September 28, 2007, 03:30:21 PM »
Quote
Originally posted by humble
you cant legislate common sense. I had a 262 trying to pick my 109E and ki-61 last time up..popped him in the nose a few times and he left. Yes its a problem...but fun its not that big a deal. You just hunt the dweebs down till they leave...then go back to your fun.


The more quality sticks we get at furball island the easier it will be to manage.

Now if we enable the 262/163 in the AvA all the time then the dorks will go there...and at least someone will use the darn thing
:D


Humble ... the point is ... why should I drop what I was doing or intending to do to have to "drive" them away.

I want to go in their to get into quality fights ... not chase some jerk around the DA in hopes that they will stop "griefing".

Asking people to be "considerate" is asking too much ... so other avenues have to be explored to eliminate or lessen the "inconsideration".
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline SlapShot

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« Reply #28 on: September 28, 2007, 03:31:43 PM »
Quote
Originally posted by FBBone
That is a very good idea indeed, I shall now go drink to celebrate your genius!


I will be joining you in about 1/2 hour ... bottoms up !!!
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Ghastly

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« Reply #29 on: September 28, 2007, 03:48:03 PM »
Slapshots idea would be good too, except that it might take more programming resources to implement, and would be generally less flexible.  (i.e. a latecomer couldn't up into the training/dual, etc.)

The dot command idea was originally meant for a training arena, and would allow players/Trainers to switch "opponents" while in flight (like a trainer might do).   Originally (in the other sim, years ago) I only recommended damage, not general visibility, either - but of course a Tardlet who's intent on being disruptive is going to be diving in, flying in front of and/or behind and generally being disruptive to the other players even if it's just by being a visible distraction that can't do damage with his gunfire.

So for the purpose of the DA, removing both visibility and damage would be better.   In a training arena, removing only damage would probably be best. (Hard to train/assist someone you can't even see until they enable you).  An arena flag for whether the impact is no damage, no visibility and damage, or normal would suffice.

Truthfully though, I suspect we'll have to live with things the way they are - chances are, other tasks have priority.

"Curse your sudden (but inevitable!) betrayal!"
Grue