I am shure that HTC guys already has the plans of what to do, and how to do it
But:
When we get smoke from bombed buildings and acks and so on, could you make it fat ?
I mean really fat dense black or grey smoke, so if a big raid is hitting a field, it actually will be difficult for the next wave of attackers to see the targets because of the smoke after the first raid.
I liked the smoke we got in WB (after 2.0 I think), but it was way to little, more like the smoke from a camp fire.
When I look at pictures from Pearl Harbour, you cant see the sky because all the smoke from the bombed Ships and buildings.
That is the amount of smoke I want
Yea, I know there is a FPS matter here, but at least on my machine clouds has very little impact on FPS, and I guess smoke and clouds are very simmilar to make.
But I am not a programmer, so I dont have a clue about how hard or easy these things are to make.
Just my 0,2$
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The Wild Vikings
Commanding Officer
lasse-
[This message has been edited by lasse (edited 05-01-2000).]