Author Topic: Big map is back, but...  (Read 6687 times)

Offline whiteman

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Big map is back, but...
« Reply #105 on: November 08, 2007, 10:53:49 PM »
I'm no furballer and I'm not liking this to much. either getting rolled defending or rolling taking bases. :(

Offline DrDea

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Big map is back, but...
« Reply #106 on: November 08, 2007, 11:30:59 PM »
Quote
Originally posted by BaldEagl
Which one was Compello again.  It's been to long and I'm getting too old.


  Its the pizza map with more water.:aok
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Offline LYNX

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Big map is back, but...
« Reply #107 on: November 08, 2007, 11:58:04 PM »
Just came off orange 45 min ago.  Rooks already have 45% of Bish bases, although looking at the map you wouldn't think so.  Many bases were captured and a few retaken.  There were constant fights and furballs.  One of which on the Rook / Bish front started 5 hrs ago and is still going on now.  Many fights happened along the Rook / Knight front also.  Can't say what happened along the Bish / Knight boarder but I did see long lasting full dar bars on the map.  One would assume it was as busy there.

The key bases on these maps are "Zone" bases.  Three zones per side with 2 of those being completely capturable.  Capture those and you gain that Zones factories.  Even if the enemy have bases left in that zone their bases are drained of auto resupply.  It is significantly reduced.  These bases when folk settle in, will in the future become hot spots.

If you look at the terrain map posted earlier you'll notice Bishops NW entire Zone was captured.  Those factories are now Rook factories busy supplying the bases in that zone.  About 2 hours ago Rooks captured Bishops last capturable zone base.  Although Bishops still have plenty of bases in the zone it's worth noting their resupply line is now Rooks factories.  Very much slows their fields regain time.

Yep....there's plenty to do.  I didn't have a dull moment.  Went a strating, porkin, capturing and fighting.  Even did the GV capture thing :eek:

Offline whiteman

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Big map is back, but...
« Reply #108 on: November 09, 2007, 12:11:18 AM »
If this map means Mindano and Baltic are in the mix then I'll be happy when those come in to play. :D

Offline Lusche

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Big map is back, but...
« Reply #109 on: November 09, 2007, 12:20:54 AM »
Quote
Originally posted by whiteman
If this map means Mindano and Baltic are in the mix then I'll be happy when those come in to play. :D


Mindanao would be nice... I'd even volunteer to play in the dreaded "reset corner" each time it is on ;)
« Last Edit: November 09, 2007, 12:38:32 AM by Lusche »
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Offline thndregg

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Big map is back, but...
« Reply #110 on: November 09, 2007, 12:35:06 AM »
Well, I got my a** kicked in LW Blue a few times (wtg Lusche:D ), but it was still fun. Love the map. A little more like it used to be.:aok
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Offline SD67

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Big map is back, but...
« Reply #111 on: November 09, 2007, 12:53:11 AM »
Quote
Originally posted by SteveBailey
Damn, now the timid will have refuge, the toolshedders can hide from the enemy, and those that want to furball may be disappointed.

The furballers will always find a place to go at it no matter how big the map, the buffs can play a greater strategic game and any good buff hunter should be able to look at the map and figure out the most likely routes, so their game of cat and mouse just got smarter.
As for the timid, they'll still be there dancing around the edges trying to work up the nerve to pick a target anyway, so really nothing will change much, you'll just have more air to do it in.
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Offline SteveBailey

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Big map is back, but...
« Reply #112 on: November 09, 2007, 01:09:33 AM »
Quote
Originally posted by LYNX
 There were constant fights and furballs.
Yep....there's plenty to do.  I didn't have a dull moment.  Went a strating, porkin, capturing and fighting.  Even did the GV capture thing :eek:


Well I haven't had your luck but continue to be hopeful and try.  I'd be happy to eat crow if something has changed and the big maps lend to great fights.  I keep launching, hoping to prove myself wrong. I'd be just fine with that. :aok

Offline texastc316

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Big map is back, but...
« Reply #113 on: November 09, 2007, 01:30:07 AM »
found a few good fights tonight, mostly off of CVs or protecting against CVs. A168 and A77 were heavy really late. I like it so far, a change of pace. Hell it beats watching TV
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Offline soupcan

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Big map is back, but...
« Reply #114 on: November 09, 2007, 01:32:44 AM »
i am happy to see this map back.

played last night during "off peak" and had no trouble finding fights
even though only 90 people were logged in.

good fun at p86...knights great effort on the retake.

crunched the numbers and surprize .......
...... the majority of those who have responded to this thread are
in favor of seeing this map again.

   those for:        82% 23/28
   those against: 18%   5/28
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Offline ded

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Big map is back, but...
« Reply #115 on: November 09, 2007, 01:40:02 AM »
Quote
Originally posted by soupcan
i am happy to see this map back.

played last night during "off peak" and had no trouble finding fights
even though only 90 people were logged in.

good fun at p86...knights great effort on the retake.

crunched the numbers and surprize .......
...... the majority of those who have responded to this thread are
in favor of seeing this map again.

   those for:        82% 23/28
   those against: 18%   5/28
Indeed, CV's are a major player on these maps.  Really fun fights from them.

Offline Bruv119

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Big map is back, but...
« Reply #116 on: November 09, 2007, 04:51:05 AM »
I for one am glad to see a different map.

Having a regular rotation is more important to me then whether the map is big or small.  

Gameplay wise there were hordes on the small or big maps.  

Its a numbers/squad thing they will go together irrelevant of map size!
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Offline Gianlupo

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Big map is back, but...
« Reply #117 on: November 09, 2007, 05:46:46 AM »
Quote
Originally posted by AirFlyer
Only Bish would drag a CV over 300 miles from the closest friendly base to launch a furball from it...


How can you say what country is Bishop? If you look more carefully at the map, you'll notice that Lynx's country is the one color coded yellow on the map... no CVs too far away from friendly territory.
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Offline LYNX

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Big map is back, but...
« Reply #118 on: November 09, 2007, 08:43:30 AM »
Quote
Originally posted by LYNX (Image removed from quote.)[/IMG]

:D [/B]


I have changed all my default colours. Rooks = yellow Bishopes = blue Knights = red.

Dot friendly dar and icons yellow. Squaddies orange and default enemy red.

GREEN CAN'T BE SEEN.   You can't make out friendly icons low in a fight and dots on zoomed out maps blend in to the terrain.

Used a bit of common sense....simple really :rofl
« Last Edit: November 09, 2007, 08:52:47 AM by LYNX »

Offline Spazzter

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Big map is back, but...
« Reply #119 on: November 09, 2007, 09:27:56 AM »
Quote
Originally posted by whiteman
I feel a big I told you so from HT in about 2 weeks. I never played on these maps before and not sure i really liked it. Most part all i was doing was trying to defend bases from hords and then chasing down runners only to end up being ganged. not much of a fun night. :(



And you don't experience this problem on the smaller maps??

I would love to here your experience.  


Spazz