Author Topic: Big map is back, but...  (Read 6536 times)

Offline whiteman

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Big map is back, but...
« Reply #120 on: November 09, 2007, 11:22:04 AM »
Quote
Originally posted by Spazzter
And you don't experience this problem on the smaller maps??

I would love to here your experience.  


Spazz


I do, but you can usually get more then 2 guys to help. Here there are so many bases that guys are spread out all over. at least the smaller ones it almost forced some more people to defend. Some guys j

Now I'm not a fan of the really small ones either. Midano & Baltic I think are the perfect size. This one is just huge.


Offline E25280

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Big map is back, but...
« Reply #121 on: November 09, 2007, 07:22:30 PM »
Quote
Originally posted by SteveBailey
I'm glad you told me how I feel, thanks.   :rolleyes:
:lol No, I told you there is plenty of room for you to be happy if you would quit whining long enough to see, rather than give in to your initial knee-jerk reaction.

Quote
Originally posted by SteveBailey
We had small maps for a long time and most people were happy with it.
:rolleyes: Hence the constant requests on the BBs for return of the big maps.
Quote
Originally posted by SteveBailey
Now we have a big map and some people are happy... proof you can't please everyone all the time.
Actually, I see only a few people whining about it, and most appear to be happy. . .but you are right that it is proof not everyone will be happy with any given change.
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Originally posted by SteveBailey
quote:
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your endless basic furballing.
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I suspect that the majority of people would prefer it that way.  I know those that I associate w/ here would.
Hmm . . . most of the people I associate with would not.  Imagine how that works.  :aok

If, as you claim, most people perfer just a large furball, then no map change could make it "go away."  Conversely, if it has or does "go away", then that must mean most people do not prefer it.

The fact is that the larger map opens the game for a more varied gaming experience.  You like your game only a certain way -- and that is fine -- but to pretend it has somehow "disappeared" is not very credible.

If you want to continue to whine about it, please, by all means, knock yourself out.  But perhaps adapting to the situation (you know, like we all did when the arenas were split?) would be a better use of your time and energy.
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Offline SteveBailey

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Big map is back, but...
« Reply #122 on: November 09, 2007, 07:49:01 PM »
Quote
Originally posted by E25280
:lol No, I told you there is plenty of room for you to be happy if you would quit whining long enough to see, rather than give in to your initial knee-jerk reaction.

blah blah blah


If you want to continue to whine about it, please, by all means, knock yourself out.  But perhaps adapting to the situation (you know, like we all did when the arenas were split?) would be a better use of your time and energy.


There was no knee jerk reaction.  It was based on how the large maps were played previously.  Maybe it was before your time, i don't know.

If you are going to converse with me, at least take the  time to read what I type.  Otherwise, I'll not waste additional time on you.

Typed earlier:

Quote
Well I haven't had your luck but continue to be hopeful and try. I'd be happy to eat crow if something has changed and the big maps lend to great fights. I keep launching, hoping to prove myself wrong. I'd be just fine with that.

Offline CAP1

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Big map is back, but...
« Reply #123 on: November 09, 2007, 07:56:58 PM »
big map good..........lots more targets.......big map bad........alt monkeys:D :rofl
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Offline E25280

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Big map is back, but...
« Reply #124 on: November 09, 2007, 08:17:18 PM »
Quote
Originally posted by SteveBailey
There was no knee jerk reaction.  It was based on how the large maps were played previously.  Maybe it was before your time, i don't know.
It wasn't.  But I didn't have a problem with how the game was played back then, so I remember it differently.

Quote
Originally posted by SteveBailey
If you are going to converse with me, at least take the  time to read what I type.  Otherwise, I'll not waste additional time on you.

Typed earlier:
quote:
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Well I haven't had your luck but continue to be hopeful and try. I'd be happy to eat crow if something has changed and the big maps lend to great fights. I keep launching, hoping to prove myself wrong. I'd be just fine with that.
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Yep -- I passed right by that.  :aok
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Offline Gixer

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Big map is back, but...
« Reply #125 on: November 09, 2007, 10:30:44 PM »
After being around for some years (in between a long break) and experiencing every map including the terrible pizza , while still giving the map more time to prove my initial opinion wrong. So far I agree with every comment Steve has made in this thread and general chat.

While good for those that enjoy hording,taking bases,milk running and buffs.  For those that aren't interested in the ground war and enjoy just pure ACM and good engagements  the good fights are few and far between.


...-Gixer

Offline crockett

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Big map is back, but...
« Reply #126 on: November 09, 2007, 10:34:01 PM »
Quote
Originally posted by Gixer
While good for those that enjoy hording,taking bases,milk running and buffs.  For those that aren't interested in the ground war and enjoy just pure ACM and good engagements  the good fights are few and far between.


...-Gixer


That's not a issue with just this map, it's a issue with the game and on all maps.
"strafing"

Offline Gixer

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Big map is back, but...
« Reply #127 on: November 09, 2007, 10:51:53 PM »
Quote
Originally posted by crockett
That's not a issue with just this map, it's a issue with the game and on all maps.


Appreciated, but the issue is magnified substantially on big maps.


...-Gixer

Offline Greebo

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Big map is back, but...
« Reply #128 on: November 10, 2007, 02:43:29 AM »
I think the size of the map is missing the point a bit. What is important is the length of the front lines. You could have a large map where the front lines were only three or four fields wide at any point and the fight density would be similar to the smaller maps.

Offline NHawk

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Big map is back, but...
« Reply #129 on: November 10, 2007, 05:55:05 AM »
Quote
Originally posted by Gixer
After being around for some years (in between a long break) and experiencing every map including the terrible pizza , while still giving the map more time to prove my initial opinion wrong. So far I agree with every comment Steve has made in this thread and general chat.

While good for those that enjoy hording,taking bases,milk running and buffs.  For those that aren't interested in the ground war and enjoy just pure ACM and good engagements  the good fights are few and far between.
Well then perhaps you don't remember this map. It was released almost two years ago while we still had one main arena just before the split.

This map was made with furballers in mind. Take a look at sectors 10,10 and 10,9. At the start of the map it's similar to NDisles, it's less than one sector to a fight for all three countries if that's what you want to do. The area is just over water instead of land. Now if the furball bases get captured here it has the same result as NDisles. You either fight at another base hoping for some good furball action or recapture your favorite base to furball from. There's no difference between a small or large map in that respect.

Hording is an issue that equally affects both types of maps and can't be avoided. That's a fact, it happens on both large and small maps.

Taking bases is part of the game and there are people that enjoy doing it. It also promotes fights by giving a reason to fight. The reason being to prevent a base from being taken.

Buffs...well this is why I like large maps. While I haven't had the chance to do it on this map yet, one of my favorite things is to watch radar and anticipate if there is a buff formation or multiple formations and where they are going. Then hunt them down.

Milk running? After all these years I've never been quite sure of what this is. If it's the buff pilot or attack aircraft going in on a strat target or base unopposed, that's not milk running that's stupidity on the part of the country being attacked for not launching some defense. If a buff pilot or attack aircraft can make it to their target and back unharmed, I say more power to them and WTG!

Quote
Originally posted by Greebo

I think the size of the map is missing the point a bit. What is important is the length of the front lines. You could have a large map where the front lines were only three or four fields wide at any point and the fight density would be similar to the smaller maps.
The map that is up has very small front lines at the start. They widen as they would in any war, stretching resources on both sides to their limit. And actually when you have wider fronts you have a better chance of good 1v1 combat because the concentration of fighters is smaller in many areas.

Edit: Large maps were designed with 500+ players in mind. With the arena caps and the 90-40-40 requirements in place, I'm not sure how any large map will play out. And I just noticed that the 90-40-40 requirement may not be enabled in LW Blue. At least it doesn't come up in country status. So, HT may be experimenting with which route is better.
« Last Edit: November 10, 2007, 06:11:30 AM by NHawk »
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Offline BaldEagl

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Big map is back, but...
« Reply #130 on: November 10, 2007, 10:25:09 AM »
Three nights in and I'm still having fun.  It really is nice to be able to play every aspect of the game any time you log on.

It seems the front lines haven't moved a lot over the past few days though and I haven't seen any substantial behind the lines captures yet (at least none that haven't been reversed almost immediately).  

I think the re-set rules need to be relaxed somewhat.  Maybe 70-30-30 or something.

Rich, I can't disagree with you more.  There is plenty of buff action (3x the number of strats on a small map) and most is close at hand.  Rooks took one of our zone bases the other night.  You only had to fly less than a sector to hit any of the captured strats.  2 Knight and 1 Rook cities have been within a 3-4 sector flight of Bish airfields for days.  Beyond that, I've seen more mutli-buff missions in three days than I had seen in 3 months and being one who loves buff hunting that's been great for me.

The vehicle battles have been great fun, both from the ground and from the air (in attack mode) and both on attack and on defense.

And I still haven't seen any lack of air to air action either large or small scale any of the past three nights.  There's always a few big fights going on and there are a lot of one-on-one opportunities across the map.

There are still hoards but there were on the small maps too and I would argue it was worse there as they were more concentrated.  

And I've seen large expanses of map with no one there at all which leads me to believe people aren't trying to hide from the fights.

Finally, I've noticed SOAR is back in the LWA's.  :lol
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Offline Guppy35

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Big map is back, but...
« Reply #131 on: November 10, 2007, 12:46:03 PM »
It was funny in a sad sort of way last night.

It was describe'd by Karaya I believe as "Whack a mole".  Big crowds going after fields but as soon as there was any sort of resistance they'd quick move to another undefended.  It got to be kind of a joke to wait and see where the same guys would try and up to go where there was no bad guys.
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Offline Bronk

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Big map is back, but...
« Reply #132 on: November 10, 2007, 12:47:27 PM »
Quote
Originally posted by Guppy35
It was funny in a sad sort of way last night.

It was describe'd by Karaya I believe as "Whack a mole".  Big crowds going after fields but as soon as there was any sort of resistance they'd quick move to another undefended.  It got to be kind of a joke to wait and see where the same guys would try and up to go where there was no bad guys.

Sounds like SOAR tactics.:noid
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Offline Rich46yo

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Big map is back, but...
« Reply #133 on: November 10, 2007, 01:48:32 PM »
Maybe I made my comments to early without giving the map a chance Eagle. I wasnt on it at all yesterday so I'll see whats happening tonight. I guess as bases are captured that more and more strats become closer and more desirable to hit. That makes sense, and all will probably work out in the end. I would hate to see the strats war hurt in any way and Im still hoping for AH to redefine strats and their value.
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Offline jedi25

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Big map is back, but...
« Reply #134 on: November 10, 2007, 02:02:08 PM »
It will be a 100 year war with this big map...  :rofl