Author Topic: Time Delay on Vehicle Bailing  (Read 1438 times)

Offline Greebo

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Time Delay on Vehicle Bailing
« Reply #30 on: November 14, 2007, 12:34:22 PM »
Because if the delay is long enough the bombing pilot   could make fake runs on the GVs to make them exit, no bomb whine to give the game away. The GV would have to guess whether to exit or not.
« Last Edit: November 14, 2007, 01:19:36 PM by Greebo »

Offline hubsonfire

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Time Delay on Vehicle Bailing
« Reply #31 on: November 14, 2007, 12:35:21 PM »
Because after you put in the 5 second timer, he'll ask for a 10 second timer of course. Eventually, it will take 5 minutes to get out of the vehicle, and campers everywhere will be beside themselves with glee.
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Offline BaldEagl

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Time Delay on Vehicle Bailing
« Reply #32 on: November 14, 2007, 12:38:34 PM »
If you want to make sure your drops on vehicles are good at an enemy vehicle base, then I suggest you first take down all the hangers so they can't just re-up.

When all the hangers are down they likely will want to remain to defend the maproom.

If you fail to do so, then it's clearly obvious you are just there for the easy attack kill score and the glory of your name in lights, likely with no intent to capture the base.

That being the case, this sounds like a "Waaaaa" thread (Mommy... he made me drop my bomb for nothing).

Personally, I do it just to PO the other guy and will do it over and over if I have to until all their ord is gone and my hangers are safe, then I'll up an Osti and blast 'em outta the sky.  :t
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Offline ClevMan

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Re: Good idea...
« Reply #33 on: November 14, 2007, 01:25:17 PM »
Quote
Originally posted by TalonX
then, add a delay of 5 minutes when you get killed ever, in anything....  The pork and die pilots would have to face sitting in the tower for 5 minutes during resurrection.

It MIGHT make someone less willing to suicide.



I like that idea in theory, but I think you would find that those people would be less likely to pay $14.95/month,  and they would just go elsewhere.  Granted, that would make gameplay much better...  But, the damage that would do to HTC's revenue makes the likelihood of that happening about as likely as CT coming out in 2 weeks...

Just my $.02

Offline BaldEagl

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Re: Good idea...
« Reply #34 on: November 14, 2007, 01:44:48 PM »
Quote
Originally posted by TalonX
then, add a delay of 5 minutes when you get killed ever, in anything....  The pork and die pilots would have to face sitting in the tower for 5 minutes during resurrection.

It MIGHT make someone less willing to suicide.



I've got an idea.  Combine this with the "boot the guys sitting in the tower" idea.  You get killed, confined to the tower, then booted all in one fell swoop  :lol
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Offline Tilt

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Time Delay on Vehicle Bailing
« Reply #35 on: November 14, 2007, 02:09:01 PM »
Quote
Originally posted by hitech
And what exactly keeps the Vehicle from just timing your drop and .ef 5 seconds sooner?


nothing....

but given the objective of the idea what period of delay would prevent "transporting" as a method of evasion once the bomb whistle audio is started?
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Offline trax1

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Time Delay on Vehicle Bailing
« Reply #36 on: November 14, 2007, 02:10:33 PM »
Quote
Originally posted by hitech
And what exactly keeps the Vehicle from just timing your drop and .ef 5 seconds sooner?
Your right, they could do just that, but it would make it harder for them to do it due to the fact that most people wont use this option until they actually hear the bomb whistle, and by then if you have the 5 sec delay they're still gonna die because most of the time it's less then 5 sec from the time the pilot drops his bomb to when it hit's.

Personally I think that this is an excellent idea.
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Offline hubsonfire

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Time Delay on Vehicle Bailing
« Reply #37 on: November 14, 2007, 02:22:47 PM »
Smartass remarks aside, this is one of those limited "realism as I see it" types of things. If they're going to make bailing out of vehicles "realistically" harder, then they have to make getting into them harder as well. Then, the same has to be done for aircraft. No more click a button and go, you've got do all your preflight stuff, and no more 3 button bailing. No more winding up in the tower- you've got to evade troops and get back to friendly territory, assuming you even survive the bail out attempt- if you're damaged, you might not even get out.

Instead of all sorts of tedious and not very fun stuff, HTC has to strike a balance. You try to leave out the uneventful routines, and focus on the actual flying and combat- that's the stuff that attracts thousands of players. But I digress- This idea isn't about realism though- it's just an attempt to have the game changed to limit something that he feels is denying him kills.

I say no thanks.
mook
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Offline Greebo

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Time Delay on Vehicle Bailing
« Reply #38 on: November 14, 2007, 02:41:08 PM »
The preflight thing has nothing to do with this and anyway, we already have to wait a few seconds to start the engine on the runway.

To make it fair, get rid of instant bail for aircraft and GVs. Ideally there would be an outside view of the canopy getting slid back and the pilot leaving the plane taking 5 seconds or whatever. Since that would involve a lot of work however, perhaps just a message "Pilot is opening the canopy" for a few seconds with no control response, then he bails as normal. The GVs would get a similar "crew is exiting the vehicle" for a few seconds.
« Last Edit: November 14, 2007, 02:43:56 PM by Greebo »

Offline Castedo

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Time Delay on Vehicle Bailing
« Reply #39 on: November 14, 2007, 04:07:03 PM »
You cannot bail from GVs, you may .ef, not bail.

Offline trax1

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Time Delay on Vehicle Bailing
« Reply #40 on: November 14, 2007, 04:14:32 PM »
Quote
Originally posted by hubsonfire
Smartass remarks aside, this is one of those limited "realism as I see it" types of things. If they're going to make bailing out of vehicles "realistically" harder, then they have to make getting into them harder as well. Then, the same has to be done for aircraft. No more click a button and go, you've got do all your preflight stuff, and no more 3 button bailing. No more winding up in the tower- you've got to evade troops and get back to friendly territory, assuming you even survive the bail out attempt- if you're damaged, you might not even get out.

Instead of all sorts of tedious and not very fun stuff, HTC has to strike a balance. You try to leave out the uneventful routines, and focus on the actual flying and combat- that's the stuff that attracts thousands of players. But I digress- This idea isn't about realism though- it's just an attempt to have the game changed to limit something that he feels is denying him kills.

I say no thanks.
I think you've kinda missed the point here, it's not about making it more realistic, it's about making it so you can't just be sitting on the concrete and end your sortie if you hear a bomb falling.
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Offline Bronk

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Time Delay on Vehicle Bailing
« Reply #41 on: November 14, 2007, 04:27:35 PM »
Hmm, Imagine if they'd drop the VH hangers before taking out the spawned GVs.
:noid :rolleyes: :noid
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Offline Flatbar

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Time Delay on Vehicle Bailing
« Reply #42 on: November 14, 2007, 04:54:39 PM »
Quote
Originally posted by trax1
I think you've kinda missed the point here, it's not about making it more realistic, it's about making it so you can't just be sitting on the concrete and end your sortie if you hear a bomb falling.


Talk about missing the point. :rolleyes:

The point is that someone isn't getting kills because he has droped a bomb or bombs on a GV at a base and the GV exits before the bombs hit, possibly killing him.

Now, if the VH is up then the bomber is just trying to vulch and gain easy kills, if the VH is down then his 'mission' is accomplished. The GV driver can't re-up at that base any time soon, the bomber just doesn't get the glory of having his name in lights, :furious  which is laughable IMO.

I see absolutly no problem except for that someone is complaining about not getting some easy kills.

I'd rather HT spent his time on CT than trying to fix this non isue.

Offline DaYooper

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Time Delay on Vehicle Bailing
« Reply #43 on: November 14, 2007, 06:21:46 PM »
Quote
then, add a delay of 5 minutes when you get killed ever, in anything.... The pork and die pilots would have to face sitting in the tower for 5 minutes during resurrection.


Something like this may just inspire more second accounts...

Offline trax1

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Time Delay on Vehicle Bailing
« Reply #44 on: November 14, 2007, 07:04:37 PM »
Quote
Originally posted by Flatbar
Talk about missing the point. :rolleyes:
 
Umm, nope I didn't, I said the point was to stop people from ending sortie when bombs are falling, rather then making it more realistic.
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