Author Topic: Scoring.ranking idea for MAs  (Read 1257 times)

Offline NCLawman

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Scoring.ranking idea for MAs
« Reply #15 on: November 16, 2007, 09:15:54 AM »
Personally, I think it is a great idea.  It would be like the perk modifier on the planes except applies to the pilot.  One who shoots a top ace should get higher points than picking the 2nd day pilot in the 2-week program.

The main problem I see is the monthly(campaign) reset.  How would the score calculate itself and adjust points when everyone is ranked "0".  From that stand point the score could never move to improve anyone's rank to make the top aces higher point values.  I am sure better math whizzes than I could figure out a solution; but, I am just pointing out the obvious.

But, let me say that I do love the suggestion and intended consequence of ruining the shade account scores. :aok :aok :aok

As long as someone could figure out a way to fix the campaign resets as related to the scoring suggestion, my vote (not that we are actually voting) is a definitive YES.

>salute<
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Offline forHIM

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Re: Re: Scoring.ranking idea for MAs
« Reply #16 on: November 16, 2007, 09:28:35 AM »
Quote
Originally posted by Oldman731
I like this idea.  It enshrines the concept that Oldman kills don't count.

- oldman


Oh, but a kill on oldman is priceless :)

Thanks for the laugh.

Offline gusman

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Re: Re: Scoring.ranking idea for MAs
« Reply #17 on: November 16, 2007, 09:42:21 AM »
Quote
Originally posted by Oldman731
I like this idea.  It enshrines the concept that Oldman kills don't count.

- oldman


Oh no Oldman, If I ever shoot you down I will know I did something!! :aok

Cheers,
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Offline RAS

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Scoring.ranking idea for MAs
« Reply #18 on: November 16, 2007, 09:47:52 AM »
Interesting ideas.

In a game in a time long gone (AW) the points scored per kill were increased based on the number of consecutive LANDED kills.  Just as an example (numbers not necessarily accurate).  Sortie 1 you receive 100pts per kill.  Provided you land them in sortie 2 you recieve 200pts per kill.  Provided you land them in sortie 3 you receive 300pts per kill and so on.  Once you get killed you are reset to 100pts per kill.

Makes landing kills more important for those that are shooting for score.  Whether folks fly more "realistically" (i.e.- trying to survive) is up for debate since "realistically" could be debated all day long and we all play the game for our own reasons.

Just a thought.

RASCAL

Offline Chalenge

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Scoring.ranking idea for MAs
« Reply #19 on: November 16, 2007, 09:54:23 AM »
I think the unintended consequence of this new way of scoring would be to lessen the willingness of people to fight and then online flying would be really really boring.
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Offline scottydawg

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Scoring.ranking idea for MAs
« Reply #20 on: November 16, 2007, 09:58:32 AM »
Quote
Originally posted by NCLawman
Personally, I think it is a great idea.  It would be like the perk modifier on the planes except applies to the pilot.  One who shoots a top ace should get higher points than picking the 2nd day pilot in the 2-week program.

The main problem I see is the monthly(campaign) reset.  How would the score calculate itself and adjust points when everyone is ranked "0".  From that stand point the score could never move to improve anyone's rank to make the top aces higher point values.  I am sure better math whizzes than I could figure out a solution; but, I am just pointing out the obvious.

But, let me say that I do love the suggestion and intended consequence of ruining the shade account scores. :aok :aok :aok

As long as someone could figure out a way to fix the campaign resets as related to the scoring suggestion, my vote (not that we are actually voting) is a definitive YES.

>salute<


I would guess that the score algorithm would need to be able to compensate for 0 ranks (obviously there would be a divide by zero problem) by using a default score modifier for unranked pilot kills by unranked pilots. For example a 0 ranked pilot kill would equal a kill of the lowest current ranked pilot.  Which would actually work well, since the first kill of a tour would equal a kill of the highest ranked pilot, second kill = second ranked pilot until the ranks started to fill up.  for the first kill of an unranked pilot by another unranked pilot the modifier would be 1/1, so no modifier to the kill points.  If a campaign were only for 1 day it would not generate enough ranks to make the modifiers mean much, but after a month where you have ~5000 ranks, it would really start to work after a few days.
« Last Edit: November 16, 2007, 10:01:23 AM by scottydawg »

Offline scottydawg

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Scoring.ranking idea for MAs
« Reply #21 on: November 16, 2007, 09:59:44 AM »
Quote
Originally posted by Chalenge
I think the unintended consequence of this new way of scoring would be to lessen the willingness of people to fight and then online flying would be really really boring.


Only if the 'landed kills' modifier was in effect. I didn't propose that and don't think it's a good idea, unless it was a very small modifier, i.e. only affected the points by less than 10-15%.

Offline soda72

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Scoring.ranking idea for MAs
« Reply #22 on: November 16, 2007, 10:40:31 AM »
shawk=1,000,000,000 pts

Offline SteveBailey

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Scoring.ranking idea for MAs
« Reply #23 on: November 16, 2007, 10:49:16 AM »
In Air Warrior, the better your rank, the more points that were awarded to those who shot you down. I'm sure this could be worked into AH somehow.

As for getting credit for  landed kills only: IMHO this would lead to a new era  of astronauts and timid tommies.

Offline sunfan1121

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Scoring.ranking idea for MAs
« Reply #24 on: November 16, 2007, 12:00:33 PM »
A good idea i but not sure it would work.
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Offline NoBaddy

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Scoring.ranking idea for MAs
« Reply #25 on: November 16, 2007, 12:09:21 PM »
Back in the early '90's, AW had a scoring system called "ELO". Basically, you gained and lost points based on your points relative to your opponents. However, it failed to take in things like ganging and vulching. You had people that would bail from before they began to avoid the possibility of lowering their score. Personally, as a system used to rank folks in duels...I think it could work. As an MA scoring system, too many folks won't fight as it is. Do we really need more excuses to avoid fighting?
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Offline scottydawg

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Scoring.ranking idea for MAs
« Reply #26 on: November 16, 2007, 12:17:59 PM »
Quote
Originally posted by NoBaddy
Back in the early '90's, AW had a scoring system called "ELO". Basically, you gained and lost points based on your points relative to your opponents. However, it failed to take in things like ganging and vulching. You had people that would bail from before they began to avoid the possibility of lowering their score. Personally, as a system used to rank folks in duels...I think it could work. As an MA scoring system, too many folks won't fight as it is. Do we really need more excuses to avoid fighting?


Since it doesn't appear to be obvious, the 'landing kills' part is not part of my original idea, it was suggested (I think) as a joke.

Offline Stang

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Scoring.ranking idea for MAs
« Reply #27 on: November 16, 2007, 12:44:31 PM »
Axer and Dextur are squeaking mad about this idea.

Offline BaldEagl

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Scoring.ranking idea for MAs
« Reply #28 on: November 16, 2007, 01:40:34 PM »
Under this plan, the top ranked player could only go down and the lowest ranked player could only go up and so on up and down the ranking ladder.  The long term implication is that scores would equalize over time.

Beyond that, you are already rewarded for landing your kills by getting more points via the kill modifier than you would for any other outcome.

Forcing the landing scenario would have people running after a single kill.   People would be more worried about landing than fighting.  As it is, staying in to fight, even with the points penalty of a death, is probably preferable because as long as you keep getting kills your kills per hour improve vs. flying home to land which imposes a kill per hour penalty.

I say no.  I think it would be detrimental to the game, creating even more cowerdice than we see now.   This would seriously reward cherry-picking and running.  No acm would be required, and therefore, no skill.
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Offline NoBaddy

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Scoring.ranking idea for MAs
« Reply #29 on: November 16, 2007, 01:53:03 PM »
Quote
Originally posted by scottydawg
Since it doesn't appear to be obvious, the 'landing kills' part is not part of my original idea, it was suggested (I think) as a joke.


Please, be so kind as to point out where I said anything about "landing kills". I merely stated that there had been a previous attempt at such a scoring system and that it was found to be lacking. In point of fact, what you suggest encouraged cherry picking, gangbanging and vulching, which you say you would like to discourage.

Nothing personal, I'm just saying...been there..done that and it didn't do what you want it to do. The point being people will go for the easy kill (regardless of the points) to avoid losing points to a higher ranked opponent. It's just human nature. :)
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