Originally posted by VansCrew1 Maybe add another ship that it made just for LVT's make it as strong as a CV or a little less.If you sink that ship,you disable the LVT's.It would be more real,the LVT's were carried in ships then before the took off into battle.Just my $.02
Originally posted by TwentyFo If you kill all fighter hangars on a base you cannot up fighters.
Originally posted by Erkel If you kill all ships in a CV group you cannot up LVTs from where it was.The port where the CV group came from is still there...well, maybe.
Originally posted by TwentyFo The ghost of the original CV still exists. It doesn't matter how many escort ships you kill, the CV group will be there 10 minutes after the CV goes down.
Originally posted by VansCrew1 It seems like a good idea.Ive seen a few times a CV go down and the task group is close to land so LVT's spawn feet dry to down.What I have seen is that if town's down and the CV's down people will spawn LVT's let troops out and just bail.In no time with only three or four people their could be over 100+ troops running on the ground.
Originally posted by VansCrew1 Maybe add another ship that it made just for LVT's make it as strong as a CV or a little less.If you sink that ship,you disable the LVT's.It would be more real,the LVT's were carried in ships then before the took off into battle.