Originally posted by TalonTSG
Are you kidding? Once a month start out with a few extra perk pts..... thats asking too much? (ROFLMAO) Just 50 points per category would be nice.
The newbs aren't going to earn many points, unlike a hotshot pilot like yourself. You probably have points you don't use Mr. Hotshot..... send 'em over here, I can use them.

That's comedy gold right there. If my flying is ever noticed by anyone, it is for the general sucky nature of it. One day I hope to be barely average. No hotshotting here.
But that being said, I have
earned enough perks to fly a perk ride once in a while. The only "tangible" rewards in this game are rank and perks. Why should either be diluted?
Let's try a different perspective. Lets say HTC did as you suggest, and give 50 pts. per category at the start of the month. What do you think the result would be?
It would be something like this . . . I come in as a brand new player, and so I instantly have my 50 perks. I up a 30 cost Tiger. Since I have no idea what I am doing (I am new after all) I promptly drive straight into an ack pit, flip my Tiger, and tower out. Perks gone. Now, hey, I can't up my Tiger anymore! That's not fair! WAAAAAH!!! Why don't I have more perks! I need more perks! I can't have my Tiger! This game sucks, I quit!
As a new player starting with NO perks, though, there is a different attitude. Man, If I could just kill a couple more tanks, I will have enough perks for that Tiger! That is going to be sooo sweeeet!!!
In other words, charity is rarely appreciated, but what you
earn is.
By making you earn the perks, whether you realize it or not, HTC is forcing you to learn the basics before you go gallivanting off in some monster ride. There is not a whole lot of difference between a Tiger and an Panzer, but there are huge differences between a 262 and a 109. Rather than give you something you will instantly lose by crashing on take-off, getting frustrated with it, and leaving, the system makes you attain a basic skill level so that you will hopefully at least know how to get wheels up.
Originally posted by TalonTSG
As for C-47 fragility, that should be changed as stated above. All metal clad construction and HUGE compared with a Spit, for example. 10 rounds ain't supposed to take an aircraft that size down. The C-47, like B-17 has sturdy frame to support its heavy engines and cargo. 10 rounds should have hardly any effect.
I think you vastly overestimate how sturdy the C-47 was compared to the B-17. Be that as it may, you are also ignoring that the two planes are usually approached and attacked differently. C-47s are unarmed, and their only hope is to try to turn out of the guns of the attacker, which usually give the attacker a nice top shot. This hits structure, not control surfaces making critical things break (like the wing). The attacker can also come in much closer before squeezing off any fire, making a hit quite certain. Since the fire is not coming from dead 6, they hit much harder. I am sure there is a lot I have not mentioned, but hopefully you see my point that even if you were in the same plane, the circumstances of the attack itself will give you different outcomes in terms of damage sustained.
And, BTW, the attacker makes a huge difference too. I doubt any bomber would withstand 10 cannon hits if any of those hits were at all concentrated. 10 .50 cals could be shrugged off, and a C-47 could too.
Originally posted by TalonTSG
You are quite right. I am a dedicated Knight. I don't jump around. I have not got any perks for any reset in about 2 weeks. And wouldn't you know, just when we might be winning, the player cap kicks in and the arena automatically locks everybody out. Brilliant!
I would hazard a guess and say it because there have been very few if any resets in the last two weeks with the big maps being up.
Originally posted by TalonTSG
Well, I see that you are an LTAR, and that says everything. Having been on the other side of LTAR's guns, I can tell you that training arena or not, I am not going to match your aiming ability anytime in the next few months, maybe never. Natch, you guys don't want newb Knights to get any Tiger I's, or high level fighters, that just holds up your facist advance on Knight territory!
So let a newb drive a Tiger once in a while. Is that going to ruin your day?
We don't care what you drive. We already own you . . . you just don't know it yet.

Just kidding.
Never forget, we were ALL new at this game once, and most of us got some help from someone. So I reiterate that I think a little training, either from a squad or by the trainers in the TA, will help immensely.
Originally posted by TalonTSG
Honestly, I do appreciate the spirit in which you replied, but I see no harm, and only good for the game in this suggestion. I'm paying my bill on time, give me a few points to play with.
We'll agree to disagree, then. Good luck and
