Author Topic: AAA seems unworthy of respect  (Read 2117 times)

Offline Anaxogoras

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AAA seems unworthy of respect
« on: December 17, 2007, 04:17:50 AM »
I'm new to AH but have played other online flight sims in the past.  Here a couple of observations:

On multiple occasions I've witnessed 3-4 fighters take out all the ack at a field or city just by strafing, no bombs or rockets--and one attacker is left with a smoking engine.

Another frequent sight is the suicidal guy flying laps around the base with all of the AAA firing... and he keeps going and going...:rolleyes:

The exception are the 5 inch guns of the cv's; I try to keep my distance.

I can think of a lot of benefits for arena play if the AAA at fields and cities were stronger at close range.   More level bombers and attack aircraft would be one consequence.    I'm sure the rest of you can think of other examples.

Anyone else think this is a valid concern?
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Offline Slash27

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AAA seems unworthy of respect
« Reply #1 on: December 17, 2007, 04:38:02 AM »
Ack was actually beefed up not too long ago. And 3-4 cannon birds working over ack is better than one guy deacking and porking. Its not perfect maybe, but it is better than it was.

Offline Masherbrum

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« Reply #2 on: December 17, 2007, 04:38:51 AM »
Quote
Originally posted by Slash27
Ack was actually beefed up not too long ago. And 3-4 cannon birds working over ack is better than one guy deacking and porking. Its not perfect maybe, but it is better than it was.
Much better.
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Offline Bruv119

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« Reply #3 on: December 17, 2007, 04:41:59 AM »
At least an element of teamwork is required to do it successfully.


Please take a plane of your choice to a LARGE airfield and proceed to de-ack it.  If you are very patient and have rockets it can be done.   However in the MA someone is sure to jump into a field gun before you have finished all of the autos without damage.

You will die i assure you.

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Offline Lusche

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« Reply #4 on: December 17, 2007, 05:12:56 AM »
If you keep playing for some time, you will notice a lot more complaints about how unwordly effective field ack in game is, accompanied by a lot of requests for downgrading or even entirely removing ack from AH2 ;)
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Offline pluck

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« Reply #5 on: December 17, 2007, 06:47:14 AM »
Quote
Originally posted by Lusche
If you keep playing for some time, you will notice a lot more complaints about how unwordly effective field ack in game is, accompanied by a lot of requests for downgrading or even entirely removing ack from AH2 ;)


or upgrading to more player controlled ack (especially the black variety):aok
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Offline ColKLink

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« Reply #6 on: December 17, 2007, 07:08:30 AM »
Ack is alot better than it used to be. It used to be far too easy to deack a base,.
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Offline moot

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« Reply #7 on: December 17, 2007, 07:18:03 AM »
Ack accuracy improving as you get closer would be great.
And box flak needs to go. Client-side real time 5' shell ballistics the same way 8' shells are modeled now.
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Offline goober69

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« Reply #8 on: December 17, 2007, 07:26:02 AM »
easy way to de ack
:drop troops over ack from 7k to distract the auto guns while four or more planes strafe them. may take two goons . lol

but yea the maned guns are killer those are the first ones i go after.
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Offline Spikes

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« Reply #9 on: December 17, 2007, 07:28:19 AM »
I up some 17s with 100lb'ers, climb to 7K and pick off the ack by dropping 1 bomb per ack. :p
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Offline doc1kelley

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« Reply #10 on: December 17, 2007, 11:02:34 AM »
Quote
Originally posted by goober69
easy way to de ack
:drop troops over ack from 7k to distract the auto guns while four or more planes strafe them. may take two goons . lol

but yea the maned guns are killer those are the first ones i go after.


I wondered just how long it would take someone to bring this lame tactic up.  It's just gaming the game, just like those who send an M-3 to a base and drop troops and ditch and do it again and again.

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Offline Ack-Ack

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« Reply #11 on: December 17, 2007, 01:39:46 PM »
B-25H is great for deacking bases.  Can fly outside of ack range and lob in those 75mm rounds.

ack-ack
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Offline mussie

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« Reply #12 on: December 17, 2007, 01:49:41 PM »
Bah just grab a 152, some alt and dive in.

if your going over 450+ or so the ack cant track chit...

easy

:p

Offline Krusty

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« Reply #13 on: December 17, 2007, 02:08:06 PM »
It can. I've done the same in a 190D and been going 450+ and still been pinged to hell and gone before I made it across the width of a medium-sized field.


Anaxo: The reason a large group can do it is because the ack is dividing its attention amongst them, hence less gunfire for each plane to deal with. You try it alone, and you're not going to make it.

It used to be a single spit or la could just go in to a field and deack. It wouldn't even have to dodge much, or extend, it would just turn, shoot, turn, shoot, etc, and then the field was down. It was ridiculously simple.

It's much better now.

Offline crockett

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« Reply #14 on: December 17, 2007, 02:11:58 PM »
I'd love it if all the bases had at least 1 of the CV style manned acks. I think it's the 5 incher and have it hardened so it took at least 1000lbs to kill it.

Have one on the sm air field, Vbase and ports.
Have 2 on the med and large air fields.

It's far too easy to de-ack a field specially when you have entire groups that live on nothing but vulching. However If HTC just made the ack stronger it would end up with tards doing nothing but hiding in ack even more than they do now.

If manned guns popped much faster, say every 5 mins and add in some CV style flack or what ever the 5" gun is. Well then it might help control the problem.

I'd also love to see no perks given or points counted toward rank on kills that happen with in 10 seconds of spawning on the runway or in a VH.
« Last Edit: December 17, 2007, 02:18:04 PM by crockett »
"strafing"