Author Topic: Shorter GV Drives - Please!  (Read 1012 times)

Offline BaldEagl

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Shorter GV Drives - Please!
« Reply #15 on: December 31, 2007, 12:33:37 PM »
Quote
Originally posted by Wes14
OR a jeep :D


I just got a kill in a Jeep the other day.  I love that.  :)

I seem to manage about 1/camp.  About how often I pull a Jeep out of the hanger.
I edit a lot of my posts.  Get used to it.

Offline Oleg

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Shorter GV Drives - Please!
« Reply #16 on: December 31, 2007, 02:19:56 PM »
Attacking fields with GVs is quite irritating thing usually. Because of all these forests, hedrows and trees you need to get very close to field. You drive say 5 minutes, comes closer and guess what happens? BOOM! Another guy sit at field with engine off, hear you from far away ( and see you too, probably) and pick you off as soon as you get out of trees. Doh. Another 5 mins to drive for some end. And again, and again.
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
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Offline VansCrew1

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Shorter GV Drives - Please!
« Reply #17 on: December 31, 2007, 03:15:34 PM »
Quote
Originally posted by Motherland
The mega TT type map?Ozkansas?



Yep! thats it.

Thanks
Tour 79
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Offline RAIDER14

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Re: Shorter GV Drives - Please!
« Reply #18 on: December 31, 2007, 05:09:15 PM »
Quote
Originally posted by fjaloma
I'd like to see slightly shorter GV drives from spawn points to the bases. Sometimes it takes more than 10 minutes to get there and much longer if you have to drive up hill or punch your way through a large forest.  Much too long if you want to use GV support to take a base/town.

Can we shorten the drives by a couple miles?



Offline Rino

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Shorter GV Drives - Please!
« Reply #19 on: December 31, 2007, 06:06:14 PM »
Quote
Originally posted by Stang
I want air starts 10k over enemy fields while we're at it.


Hope they give you a chute for that airstart or there's gonna be ugly
Stang meatbomb residue all over the map! :D
80th FS Headhunters
PHAN
Proud veteran of the Cola Wars

Offline nirvana

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Shorter GV Drives - Please!
« Reply #20 on: December 31, 2007, 06:14:35 PM »
So HTC gives us the ability to cut out more than an hour of travel time between bases by using spawn points and you want to cut even more time out?

No.  It's 10 bloody minutes, it takes that long to get to the fight in a plane in some cases.  Patience is a virtue.
« Last Edit: December 31, 2007, 06:18:44 PM by nirvana »
Who are you to wave your finger?

Offline BaldEagl

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Shorter GV Drives - Please!
« Reply #21 on: January 02, 2008, 11:31:07 AM »
Quote
Originally posted by Stang
I want air starts 10k over enemy fields while we're at it.


Great.  Air-spawn campers.
I edit a lot of my posts.  Get used to it.

Offline waystin2

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Re: Shorter GV Drives - Please!
« Reply #22 on: January 02, 2008, 11:58:52 AM »
Quote
Originally posted by fjaloma
I'd like to see slightly shorter GV drives from spawn points to the bases. Sometimes it takes more than 10 minutes to get there and much longer if you have to drive up hill or punch your way through a large forest.  Much too long if you want to use GV support to take a base/town.

Can we shorten the drives by a couple miles?



No.

Oink
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& The nicest guy in Aces High!

Offline jarbo

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Shorter GV Drives - Please!
« Reply #23 on: January 09, 2008, 01:46:09 AM »
How about adding the


When the Me323 lands allow the user to pick a GV from a specified list and "continue" the assault.

Would add a new dynamic to the game.

Jarbo

Offline Wes14

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Shorter GV Drives - Please!
« Reply #24 on: January 09, 2008, 05:36:30 AM »
Quote
Originally posted by jarbo
How about adding the


When the Me323 lands allow the user to pick a GV from a specified list and "continue" the assault.

Would add a new dynamic to the game.

Jarbo


Is our runways and bases big enough for that? :O
Warning! The above post may induce: nausea, confusion, headaches, explosive diarrhea, anger, vomiting, and whining. Also this post may not make any sense, or may lead to the hijack of the thread.

-Regards,
Wes14